allActiveTitleEffects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<br><br> {{Feature" to "{{Feature") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[Array]] of [[Number]]s, where each number represents index of currently active effect layer. | | [[Array]] of [[Number]]s, where each number represents index of currently active effect layer. | ||
|x1= <code>[[cutText]] ["Hello World!" ,"PLAIN", 2]; | |x1= <code>[[cutText]] ["Hello World!" ,"PLAIN", 2]; | ||
[[hint]] [[str]] [[allActiveTitleEffects]]; // [0]</code> | [[hint]] [[str]] [[allActiveTitleEffects]]; // [0]</code> |
Revision as of 19:57, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
cutText ["Hello World!" ,"PLAIN", 2]; hint str allActiveTitleEffects; // [0]
- Example 2:
21 cutText ["Hello World!", "PLAIN", 2]; hint str allActiveTitleEffects; // [21]
- Example 3:
cutText ["Hello World!", "PLAIN", 2]; titleText ["Hello World!", "PLAIN", 2]; hint str allActiveTitleEffects; // [-1, 0]
Additional Information
- See also:
- allCutLayerscutTextcutRsccutObjcutFadeOuttitleTexttitleRsctitleObjtitleFadeOutTitle Effect Type
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note