vectorDiff: Difference between revisions

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| [[Array]]
| [[Array]]
 
 
|x1= <code>[[hint]] [[str]] ([[velocity]] car [[vectorDiff]] [[velocity]] bike);</code>
|x1= <code>[[hint]] [[str]] ([[velocity]] car [[vectorDiff]] [[velocity]] bike);</code>



Revision as of 20:22, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Math - Vectors

Syntax

Syntax:
Syntax needed
Parameters:
vector1: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
vector2: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
Return Value:
Return value needed

Examples

Example 1:
hint str (velocity car vectorDiff velocity bike);

Additional Information

See also:
vectorAddvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 28 Jun, 2014
ffur2007slx2_5
Arma 3 logo black.png1.22 Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [x1 – x2,y1 – y2,z1 – z2]; It is recommended to use vectorDiff instead of BIS_fnc_vectorDiff.