ctrlSetScrollValues: Difference between revisions
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|seealso= [[ctrlScrollValues]], [[sliderSetPosition]], [[progressSetPosition]] | |seealso= [[ctrlScrollValues]], [[sliderSetPosition]], [[progressSetPosition]] | ||
}} | }} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:03, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control: Control
- [vScrollValue, hScrollValue]: Array
- vScrollValue: Number - vertical scroll value in 0..1 range. -1 to skip
- hScrollValue: Number - horizontal scroll value in 0..1 range. -1 to skip
- Return Value:
- Nothing
Examples
- Example 1:
_ctrlGrp ctrlSetScrollValues [-1, 0.5];
- Example 2:
// ControlsGroup private _disp = findDisplay 46 createDisplay "RscDisplayEmpty"; private _ctrlGrp = _disp ctrlCreate ["RscControlsGroup", -1]; private _ctrl = _disp ctrlCreate ["RscTree", -1, _ctrlGrp]; _ctrl tvAdd [[], "Root"]; for "_i" from 1 to 25 do { _ctrl tvAdd [[0], format ["Tree Item %1", _i]]; }; _ctrl ctrlSetPosition [0,0,0.3,1.2]; _ctrl ctrlCommit 0; tvExpandAll _ctrl; _ctrlGrp ctrlSetPosition [0,0,0.2,0.3]; _ctrlGrp ctrlCommit 0; uiNamespace setVariable ["_ctrl", _ctrlGrp]; onEachFrame { hintSilent str ctrlScrollValues (uiNamespace getVariable ["_ctrl", controlNull]); }; [] spawn { sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.3, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.3]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [0.7, -1]; sleep 1; uiNamespace getVariable ["_ctrl", controlNull] ctrlSetScrollValues [-1, 0.7]; };
Additional Information
Notes
-
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