unitTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Returns the turret path the given vehicle's gunner is in. <tt>[-1]</tt> is returned if gunner is driver. When unit is not in any of vehicle's turret, empty array <tt>[]</tt> is returned. To get unit in turret see [[turretUnit]] | | Returns the turret path the given vehicle's gunner is in. <tt>[-1]</tt> is returned if gunner is driver. When unit is not in any of vehicle's turret, empty array <tt>[]</tt> is returned. To get unit in turret see [[turretUnit]] | ||
| vehicle [[unitTurret]] gunner | |s1= vehicle [[unitTurret]] gunner | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 23:25, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle unitTurret gunner
- Parameters:
- vehicle: Object
- gunner: Object
- Return Value:
- Array - turret path
Examples
- Example 1:
_vehicle unitTurret _gunner;
- Example 2:
vehicle player unitTurret player;
Additional Information
- See also:
- turretUnitdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut
Notes
-
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