vectorUpVisual: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope. | | Return object's up vector in world [[Position]] coordinates ( [x, y, z] ) in render time scope. | ||
| '''vectorUpVisual''' objectName | |s1= '''vectorUpVisual''' objectName | ||
|p1= objectName: [[Object]] | |p1= objectName: [[Object]] |
Revision as of 23:28, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Math - VectorsRender Time Scope
Syntax
- Syntax:
- vectorUpVisual objectName
- Parameters:
- objectName: Object
- Return Value:
- Array - format Position
Examples
- Example 1:
_vUp = vectorUpVisual vehicle player;
Additional Information
- See also:
- vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo
Notes
-
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