allDead: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *\[\[([a-zA-Z0-9_]+)\]\] * \|r1=" to "|s1= $1 |r1=") |
Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
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This also returns bodies hidden with [[hideBody]] until they are deleted. Tested in A2OA 1.63.131129 | This also returns bodies hidden with [[hideBody]] until they are deleted. Tested in A2OA 1.63.131129 | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 16:07, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Detection
Syntax
Examples
- Example 1:
{ deleteVehicle _x } forEach allDead;
- Example 2:
- allAlive:
_all = allUnits + vehicles; { _all pushBack agent _x; } forEach (agents - [teamMemberNull]); allAlive = _all - allDead;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note