unitPos: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
||
Line 25: | Line 25: | ||
<br>Available modes are listed at [[setUnitPos]]. | <br>Available modes are listed at [[setUnitPos]]. | ||
|s1= | |s1= [[unitPos]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 17:10, 20 June 2021
Description
- Description:
- Return the unit position rules.
The return value is always "Auto" unless the unit has gotten a setUnitPos command. In that case the value is the last stance the unit was ordered to.
Available modes are listed at setUnitPos. - Multiplayer:
- Unit pos set by setUnitPosWeak is not returned for remote (non-local) units.
- Groups:
- Unit Control
Syntax
Examples
Additional Information
- See also:
- setUnitPossetUnitPosWeakstance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control