isAwake: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|descr= Returns resting state of a PhysX object. If object of class | |descr= Returns resting state of a PhysX object. If object of class {{hl|Man}} is used for the argument, the command returns [[false]] if ragdoll simulation is active and [[true]] if there is no ragdoll simulation. Destroyed and null objects return [[false]]. | ||
|s1= [[isAwake]] object | |s1= [[isAwake]] object |
Revision as of 23:45, 15 November 2021
Description
- Description:
- Returns resting state of a PhysX object. If object of class Man is used for the argument, the command returns false if ragdoll simulation is active and true if there is no ragdoll simulation. Destroyed and null objects return false.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_isAwake = isAwake _object;
Additional Information
Notes
-
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