Benargee – User

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Dialog Control" to "Arma: GUI Configuration")
m (Text replacement - " (\=+)([a-zA-Z0-9][^ ]+[a-zA-Z0-9])(\=+) " to " $1 $2 $3 ")
 
(11 intermediate revisions by the same user not shown)
Line 6: Line 6:


{| cellpadding="0" style="float: right; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px"
{| cellpadding="0" style="float: right; margin-left: 1em; margin-bottom: 0.5em; border: #99B3FF solid 1px"
|{{User en}}
|{{UserLanguage|en}}
|}
|}


Line 12: Line 12:




===frequent===
=== frequent ===
<spoiler>
<spoiler>
[[:Category:Scripting Commands]]<br>
[[:Category:Scripting Commands]]<br>
Line 21: Line 21:
[[:Category:Benargee]]<br>
[[:Category:Benargee]]<br>
[[Arma 3 Assets]]<br>
[[Arma 3 Assets]]<br>
[[description.ext]]<br>
[[Description.ext|description.ext]]<br>
[[Arma 3 Startup Parameters]]<br>
[[Arma 3: Startup Parameters]]<br>
[[supportInfo]] [[All_Arma_Commands_Pages]]<br>
[[supportInfo]] [[All_Arma_Commands_Pages]]<br>
[[Debugging Techniques]]<br>
[[Debugging Techniques]]<br>
[[Arma 3 Dedicated Server]]<br>
[[Arma 3: Dedicated Server]]<br>
[[BIS_fnc_exportCfgVehicles]]<br>
[[BIS_fnc_exportCfgVehicles]]<br>
[[:Category:Benargee]]
[[:Category:Benargee]]
</Spoiler>
</Spoiler>


=Work in Progress=
= Work in Progress =


==JIP==
== JIP ==
[[File:JIP_False.gif]][[File:JIP_True.gif]]<br>
[[File:JIP_False.gif]][[File:JIP_True.gif]]<br>
[[Template:ServerJIP]]<br>
[[Template:ServerJIP]]<br>
Line 44: Line 44:
[[Template:ServerExec/title]]<br>
[[Template:ServerExec/title]]<br>


==Category:GAME New Scripting Commands List==
== Category:GAME New Scripting Commands List ==
Problematic categories:
Problematic categories:
* <s>[[:Category:ArmA 2: New Scripting Commands List]]</s>
* <s>[[:Category:Arma 2: New Scripting Commands List]]</s>


==Altis, VR and Stratis map==
== Altis, VR and Stratis map ==
Landmarks (chapels, regions, islands, towns, bases, airfields(airfield length and heading), etc), terrain statistics (highest point, lowest point, etc)
Landmarks (chapels, regions, islands, towns, bases, airfields(airfield length and heading), etc), terrain statistics (highest point, lowest point, etc)






==Arma 3 Map Legend==
== Arma 3 Map Legend ==
'''Arma 3\Addons\ui_f_data\a3\ui_f\data\map\locationtypes'''<br>
'''Arma 3\Addons\ui_f_data\a3\ui_f\data\map\locationtypes'''<br>
Bordercrossing<br>
Bordercrossing<br>
Line 63: Line 63:
waypointeditor<br>
waypointeditor<br>
<!--
<!--
==Arma 3 Default Controls==
== Arma 3 Default Controls ==


<Spoiler>
<Spoiler>


{{Hatnote|See: [[inputAction/actions/bindings]] for '''ALL''' default bindings}}
{{Hatnote|See: [[inputAction/actions/bindings]] for '''ALL''' default bindings}}
[[Arma 3 Default Controls]]
[[Arma 3: Default Controls]]




===Common===
=== Common ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 226: Line 226:
|}
|}


===Weapon===
=== Weapon ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 361: Line 361:
|}
|}


===View===
=== View ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 562: Line 562:
|}
|}


===Multiplayer===
=== Multiplayer ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 572: Line 572:
|-
|-
|}
|}
===Infantry Movement===
=== Infantry Movement ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 582: Line 582:
|-
|-
|}
|}
===Vehicle Movement===
=== Vehicle Movement ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 592: Line 592:
|-
|-
|}
|}
===Helicopter Movement===
=== Helicopter Movement ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 602: Line 602:
|-
|-
|}
|}
===Plane Movement===
=== Plane Movement ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 612: Line 612:
|-
|-
|}
|}
===Submarine Movement===
=== Submarine Movement ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 653: Line 653:
|}
|}


===Development===
=== Development ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 663: Line 663:
|-
|-
|}
|}
===Custom Controls===
=== Custom Controls ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 750: Line 750:
|}
|}


===Zeus===
=== Zeus ===
{| class="bikitable"
{| class="wikitable"
|-  
|-  
! Action !! Assigned Keys !! Description
! Action !! Assigned Keys !! Description
Line 765: Line 765:
-->
-->


=Other=
= Other =


[[ParticleArray]]
[[ParticleArray]]


==SQF vs C/C++==
== SQF vs C/C++ ==


<Spoiler>
<Spoiler>
Line 776: Line 776:
</Spoiler>
</Spoiler>


==other==
== other ==
[[Video:Note Tutorial|300px]]
[[Video:Note Tutorial|300px]]


Line 789: Line 789:
!Comand || Description
!Comand || Description
|-
|-
| [[setPos]] || {{Lorem}}
| [[setPos]] || {{Wiki|lorem}}
|-
|-
| [[getPos]] || {{Lorem}}
| [[getPos]] || {{Wiki|lorem}}
|-
|-
| [[position]] || {{Lorem}}
| [[position]] || {{Wiki|lorem}}
|-
|-
| ... || ...
| ... || ...
|}
|}
----
----
===wiki stuff===
=== wiki stuff ===
====time====
==== time ====
current time at last refresh
current time at last refresh
{{#timel: Y F d h:i:s}}
{{#timel: Y F d h:i:s}}
===todo===
=== todo ===


<Spoiler>
<Spoiler>
Line 829: Line 829:
</Spoiler>
</Spoiler>


===Added content milestones===
=== Added content milestones ===
Vehicles/weapons<br>
Vehicles/weapons<br>


Line 844: Line 844:
</spoiler>
</spoiler>


===[[Array]] Manipulation===
=== [[Array]] Manipulation ===
[[set]]<br>
[[set]]<br>
[[select]]<br>
[[select]]<br>
Line 859: Line 859:
[[deleteRange]] Dev<br>
[[deleteRange]] Dev<br>


===?===
=== ? ===
Is [[position]] to [[getPos]] as [[visiblePosition]] is to [[getPosVisual]] (surface vs sea) or is it synonym. ([[visiblePositionASL]]?)
Is [[position]] to [[getPos]] as [[visiblePosition]] is to [[getPosVisual]] (surface vs sea) or is it synonym. ([[visiblePositionASL]]?)
[[Category:Benargee]]

Latest revision as of 15:54, 17 November 2021

Steam: Benargee
Arma 3: Benargee
My wiki: http://wiki.benargee.com


This user is able to contribute with a native level of English.



frequent

Work in Progress

JIP

JIP False.gifJIP True.gif
Template:ServerJIP
Template:ServerJIP/cat
Template:ServerJIP/form
Template:ServerJIP/title
No longer needed. Will use for server exec template Server Only.gif
Template:ServerExec
Template:ServerExec/cat
Template:ServerExec/form
Template:ServerExec/title

Category:GAME New Scripting Commands List

Problematic categories:

Altis, VR and Stratis map

Landmarks (chapels, regions, islands, towns, bases, airfields(airfield length and heading), etc), terrain statistics (highest point, lowest point, etc)


Arma 3 Map Legend

Arma 3\Addons\ui_f_data\a3\ui_f\data\map\locationtypes
Bordercrossing
to
Viewpoint
Arma 3\Addons\ui_f_data\a3\ui_f\data\map\MapControl
bunker
to
waypointeditor

Other

ParticleArray

SQF vs C/C++


other

300px

https://manuals.bisimulations.com/vbs3/3-0/manuals/

Click here to toggle the seealso.
Comand Description
setPos Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
getPos Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
position Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
... ...

wiki stuff

time

current time at last refresh 2024 November 25 08:18:52

todo

Arma 3 default controls ^^
Altis, VR and Stratis map ^^
Category:Notes: Improper Formatting--Resolve and delete
Arma 3 Launcher
Arma 3 Helicopters
A3 Vehicles - create/organize/make template
introduced in cats.
Side - reformat, looks ugly. Add Faction flags
ArmA_2:_CfgIdentities to ArmA_3:_CfgIdentities with cam script
addLiveStats wtf is Xbox.
Take On Helicopters - Patches go through.
Test all a3 rotorlib commands back in TOH.
Arma 3: Editor Modules
Arma 3: Editor Units create
Arma 3: Editor Groups create
Arma_3_Actions#ScudCancel is scut not in a2oa?
Arma file types article




Added content milestones

Vehicles/weapons

Array Manipulation

set
select
reverse
forEach
count
find
resize
toArray
toString
in Array
deleteAt Weird behaviour when deleting copied arrays, atleast when doing so through debug. It will delete original array elements and not just copied.
pushBack
deleteRange Dev

?

Is position to getPos as visiblePosition is to getPosVisual (surface vs sea) or is it synonym. (visiblePositionASL?)