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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|seealso= [[itemsWithMagazines]], [[assignedItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]] | |seealso= [[itemsWithMagazines]], [[assignedItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]] | ||
}} | |||
{{Note | |||
|user= comp_uter15776 | |||
|timestamp= 20220119160104 | |||
|text= When using '''items''' on a player; any equipped primary/secondary weapon/launchers, as well as certain throwables i.e. chemlights, smokes, grenades etc. are ''not'' returned. | |||
For weapons and launchers that aren't stored inside a uniform, backpack or vest use '''weaponsItems'''. For throwables use '''magazines'''. | |||
}} | }} |
Revision as of 17:01, 19 January 2022
Description
- Description:
- Returns an array of names of all unit's stored items, including weapons but excluding magazines (see itemsWithMagazines) and assignedItems.
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
Notes
-
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Only post proven facts here! Add Note
- Posted on Jan 19, 2022 - 16:01 (UTC)
- When using items on a player; any equipped primary/secondary weapon/launchers, as well as certain throwables i.e. chemlights, smokes, grenades etc. are not returned. For weapons and launchers that aren't stored inside a uniform, backpack or vest use weaponsItems. For throwables use magazines.