assignedCommander: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_commander = [[assignedCommander]] vehicleName;</code> | |x1= <code>_commander = [[assignedCommander]] vehicleName;</code> | ||
|seealso= [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] [[assignAsDriver]] [[moveInCommander]] [[moveInGunner]] [[moveInTurret]] [[moveInDriver]] | |seealso= [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] [[assignAsDriver]] [[moveInCommander]] [[moveInGunner]] [[moveInTurret]] [[moveInDriver]] [[commander]], [[gunner]], [[assignAsCargo]], [[driver]], [[moveInCargo]], [[assignedGunner]], [[assignedCargo]], [[assignedDriver]] | ||
}} | }} |
Revision as of 15:36, 20 January 2022
Description
- Description:
- Returns the soldier assigned to the given vehicle as a commander.
- Groups:
- Unit ControlObject Manipulation
Syntax
- Syntax:
- assignedCommander vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Object
Examples
- Example 1:
_commander = assignedCommander vehicleName;
Additional Information
- See also:
- assignAsCommander assignAsGunner assignAsTurret assignAsDriver moveInCommander moveInGunner moveInTurret moveInDriver commandergunnerassignAsCargodrivermoveInCargoassignedGunnerassignedCargoassignedDriver
Notes
-
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