getPlayerID: Difference between revisions

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|r1= [[String]] - "-1" if object is not a [[isPlayer|player]]
|r1= [[String]] - "-1" if object is not a [[isPlayer|player]]


|x1= <code>[[getPlayerID]] [[player]];</code>
|x1= <sqf>getPlayerID player;</sqf>


|seealso= [[allUsers]] [[getUserInfo]] [[createMarker]] [[createMarkerLocal]] [[getObjectID]]
|seealso= [[allUsers]] [[getUserInfo]] [[createMarker]] [[createMarkerLocal]] [[getObjectID]]
}}
}}

Latest revision as of 13:55, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns user DirectPlay ID, which can be used with getUserInfo, and is found in allMapMarkers results and in some mission event handlers such as PlayerConnected.
Groups:
MultiplayerMarkers

Syntax

Syntax:
getPlayerID unit
Parameters:
unit: Object
Return Value:
String - "-1" if object is not a player

Examples

Example 1:
getPlayerID player;

Additional Information

See also:
allUsers getUserInfo createMarker createMarkerLocal getObjectID

Notes

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