getPlayerID: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[String]] - "-1" if object is not a [[isPlayer|player]] | |r1= [[String]] - "-1" if object is not a [[isPlayer|player]] | ||
|x1= < | |x1= <sqf>getPlayerID player;</sqf> | ||
|seealso= [[allUsers]] [[getUserInfo]] [[createMarker]] [[createMarkerLocal]] [[getObjectID]] | |seealso= [[allUsers]] [[getUserInfo]] [[createMarker]] [[createMarkerLocal]] [[getObjectID]] | ||
}} | }} |
Latest revision as of 13:55, 5 May 2022
Description
- Description:
- Returns user DirectPlay ID, which can be used with getUserInfo, and is found in allMapMarkers results and in some mission event handlers such as PlayerConnected.
- Groups:
- MultiplayerMarkers
Syntax
- Syntax:
- getPlayerID unit
- Parameters:
- unit: Object
- Return Value:
- String - "-1" if object is not a player
Examples
- Example 1:
- getPlayerID player;
Additional Information
Notes
-
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