isBurning: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
||
(34 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Object Manipulation | ||
| Returns whether the unit is burning. | |descr= Returns whether the unit is burning. | ||
This returns true only if unit is damaged by nearby fire, it does '''not''' check whether a fireplace is burning, use [[inflamed]] command for that. | This returns true only if unit is damaged by nearby fire, it does '''not''' check whether a fireplace is burning, use [[inflamed]] command for that. | ||
| | |s1= [[isBurning]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <sqf>if (isBurning player) then { player groupChat "I'm burning!!"; };</sqf> | |||
| | |seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] [[inflamed]] | ||
}} | }} | ||
Latest revision as of 22:43, 28 June 2022
Description
- Description:
- Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note