BIS fnc setObjectRotation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|seealso= [[vectorDir]] [[vectorUp]] [[setVectorDir]] | |seealso= [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]] | ||
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Revision as of 13:00, 1 July 2022
Description
- Description:
- Set object rotation.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, rotation] call BIS_fnc_setObjectRotation
- Parameters:
- object: Object - Object to manipulate
- rotation: Array - Vector in format:
- Yaw
- Pitch
- Roll
- Return Value:
- Nothing
Examples
- Example 1:
[cursorObject, [100,100,100]] call BIS_fnc_setObjectRotation;
Additional Information
- See also:
- vectorDir vectorUp setVectorDir setVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo
Notes
-
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