BIS fnc sayMessage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code> | |x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code> | ||
|seealso= [[say]] [[say3D]] [[directSay]] [[groupRadio]] | |seealso= [[say]] [[say3D]] [[directSay]] [[groupRadio]] [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] | ||
}} | }} |
Revision as of 13:01, 1 July 2022
Description
Syntax
- Syntax:
- [speaker, message, channel] call BIS_fnc_sayMessage
- Parameters:
- speaker: Object or Side
- message: String - must be defined in either CfgSounds or CfgRadio
- channel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
- Return Value:
- Boolean - true when done
Examples
- Example 1:
[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;
Additional Information
Notes
-
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