unitPos: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Lou Montana (talk | contribs) (Add return values (for casing)) |
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|gr1= Unit Control | |gr1= Unit Control | ||
|descr= Return the unit position rules. | |descr= Return the unit position rules.<br> | ||
The return value is always "Auto" unless the unit has gotten a [[setUnitPos]] command. In that case the value is the last stance the unit was ordered to.<br> | |||
<br>The return value is always "Auto" unless the unit has gotten a [[setUnitPos]] command. In that case the value is the last stance the unit was ordered to. | Available modes are listed at [[setUnitPos]]. | ||
<br>Available modes are listed at [[setUnitPos]]. | |||
|s1= [[unitPos]] unit | |s1= [[unitPos]] unit | ||
Line 29: | Line 28: | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[String]] | |r1= [[String]] - one of {{hl|"Auto"}}, {{hl|"Up"}}, {{hl|"Middle"}}, {{hl|"Down"}} (as of {{arma3}}) | ||
|x1= < | |x1= <sqf>hint str unitPos _unit;</sqf> | ||
|mp= Unit pos set by [[setUnitPosWeak]] is not returned for remote (non-local) units. | |mp= Unit pos set by [[setUnitPosWeak]] is not returned for remote (non-local) units. | ||
|seealso= [[setUnitPos]] | |seealso= [[setUnitPos]] [[setUnitPosWeak]] [[stance]] [[pose]] | ||
}} | }} |
Latest revision as of 10:38, 11 January 2023
Description
- Description:
- Return the unit position rules.
The return value is always "Auto" unless the unit has gotten a setUnitPos command. In that case the value is the last stance the unit was ordered to.
Available modes are listed at setUnitPos. - Multiplayer:
- Unit pos set by setUnitPosWeak is not returned for remote (non-local) units.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitPos unit
- Parameters:
- unit: Object
- Return Value:
- String - one of "Auto", "Up", "Middle", "Down" (as of Arma 3)
Examples
- Example 1:
Additional Information
- See also:
- setUnitPos setUnitPosWeak stance pose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control