fullCrew: Difference between revisions
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Lou Montana (talk | contribs) (Fix return value) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Returns an array with all crew inside given vehicle, with or without empty seats. | |descr= Returns an array with all crew inside given vehicle, with or without empty seats. | ||
{{Feature | important | With the introduction of person turrets (FFV), the returned ''cargoIndex'' works with [[moveInCargo]] but does not with [[action]]s such as "GetInCargo" and "MoveToCargo". To find out indexes for actions, use the "cargo" filter (See {{Link|#Example 3}}).}} | {{Feature|important| | ||
With the introduction of person turrets (FFV), the returned ''cargoIndex'' works with [[moveInCargo]] but does not with [[action]]s such as "GetInCargo" and "MoveToCargo". | |||
To find out indexes for actions, use the "cargo" filter (See {{Link|#Example 3}}). | |||
}} | |||
|s1= [[fullCrew]] vehicle | |s1= [[fullCrew]] vehicle | ||
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* {{GVI|arma3|2.12|size= 0.75}} positionName: [[String]] - un[[localize]]d entry for turret's `gunnerName`, for example "$STR_A3_TURRETS_CARGOTURRET_R2" | * {{GVI|arma3|2.12|size= 0.75}} positionName: [[String]] - un[[localize]]d entry for turret's `gunnerName`, for example "$STR_A3_TURRETS_CARGOTURRET_R2" | ||
|x1= <sqf>_list = fullCrew vehicle player;</sqf> | |x1= <sqf> | ||
_list = fullCrew vehicle player; | |||
/* | |||
returns for example (on an armed WY-55 Hellcat): | |||
[ | |||
[R Alpha 1-1:1, "driver", -1, [], false, R Alpha 1-1:1, "$STR_POSITION_DRIVER"], | |||
[R Alpha 1-1:2, "turret", -1, [0], false, R Alpha 1-1:2, "$STR_A3_COPILOT"] | |||
] | |||
*/ | |||
</sqf> | |||
|x2= <sqf>_list = fullCrew [vehicle player, "turret"];</sqf> | |x2= <sqf> | ||
_list = fullCrew [vehicle player, "turret"]; | |||
/* | |||
returns for example (on an armed WY-55 Hellcat): | |||
[ | |||
[R Alpha 1-1:2, "turret", -1, [0], false, R Alpha 1-1:2, "$STR_A3_COPILOT"] | |||
] | |||
*/ | |||
</sqf> | |||
|x3= <sqf> | |x3= <sqf> | ||
private _actionCompatibleCargoIndexes = fullCrew [heli, "cargo", true]; | private _actionCompatibleCargoIndexes = fullCrew [heli, "cargo", true]; | ||
/* | /* | ||
returns for example (on an armed WY-55 Hellcat): | returns for example (on an empty armed WY-55 Hellcat): | ||
[ | [ | ||
[objNull, "cargo" ,2, [], false], | [objNull, "cargo", 2, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], | ||
[objNull, "cargo", 3, [], false], | [objNull, "cargo", 3, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], | ||
[objNull, "cargo", 4, [], false], | [objNull, "cargo", 4, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], | ||
[objNull, "cargo", 5, [], false] | [objNull, "cargo", 5, [], false, objNull, "$STR_GETIN_POS_PASSENGER"] | ||
] | ] | ||
using the element's index is compatible with action cargo commands - see below | using the element's index is compatible with action cargo commands - see below |
Latest revision as of 17:05, 29 April 2023
Description
- Description:
- Returns an array with all crew inside given vehicle, with or without empty seats.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fullCrew vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array - list of arrays in format [unit, role, cargoIndex, turretPath, personTurret, assignedUnit, positionName]:
- unit: Object
- role: String - not always lowercase before 2.04
- cargoIndex: Number
- turretPath: Array
- personTurret: Boolean
- 2.12 assignedUnit: Object - see assignAsXXX commands, assignAsDriver for example
- 2.12 positionName: String - unlocalized entry for turret's `gunnerName`, for example "$STR_A3_TURRETS_CARGOTURRET_R2"
Alternative Syntax
- Syntax:
- fullCrew [vehicle, type, includeEmpty]
- Parameters:
- vehicle: Object
- type: String - role filter (case-insensitive). An invalid value (e.g "") will return all positions. Available values:
- "driver"
- "commander"
- "gunner"
- "turret"
- "cargo"
- since 1.56
- includeEmpty: Boolean - (Optional, default false) include empty crew seats
- Return Value:
- Array - list of arrays in format [unit, role, cargoIndex, turretPath, personTurret, assignedUnit, positionName]:
- unit: Object
- role: String - not always lowercase before 2.04
- cargoIndex: Number
- turretPath: Array
- personTurret: Boolean
- 2.12 assignedUnit: Object - see assignAsXXX commands, assignAsDriver for example
- 2.12 positionName: String - unlocalized entry for turret's `gunnerName`, for example "$STR_A3_TURRETS_CARGOTURRET_R2"
Examples
- Example 1:
- Example 2:
- Example 3:
- private _actionCompatibleCargoIndexes = fullCrew [heli, "cargo", true]; /* returns for example (on an empty armed WY-55 Hellcat): [ [objNull, "cargo", 2, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], [objNull, "cargo", 3, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], [objNull, "cargo", 4, [], false, objNull, "$STR_GETIN_POS_PASSENGER"], [objNull, "cargo", 5, [], false, objNull, "$STR_GETIN_POS_PASSENGER"] ] using the element's index is compatible with action cargo commands - see below */ // the following commands will put the player in the same seat: player moveInCargo [heli, 2]; player action ["GetInCargo", heli, 0];
Additional Information
Notes
-
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