Resource Manager – Arma Reforger
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3) '''Log Console''' - Window containing live updated logs from current session. | 3) '''Log Console''' - Window containing live updated logs from current session. | ||
4) ''' | 4) '''Window Menu -''' In top toolbar it is possible to access '''all available Editors''' , options, plugins and other things. More details can be found below | ||
Beside that, in bottom right corner '''(5)''' you can info about version of the '''Workbench''' and to which backend (''Production - Stable, Submission = Experimental version of the game'') it is connected. | Beside that, in bottom right corner '''(5)''' you can info about version of the '''Workbench''' and to which backend (''Production - Stable, Submission = Experimental version of the game'') it is connected. | ||
== Window Menu == | ==Window Menu== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Title | !Title | ||
!Hierarchy | !Hierarchy | ||
! | ! | ||
|- | |- | ||
! Workbench | !Workbench | ||
| | | | ||
* Save | *Save | ||
* Save All | *Save All | ||
* Options | *Options | ||
* Publish Project | *Publish Project | ||
* Login/Logout | *Login/Logout | ||
* Exit | *Exit | ||
| 1 | |1 | ||
|- | |- | ||
! Editors | !Editors | ||
| | | | ||
* World Editor | *World Editor | ||
* Particle Editor | *Particle Editor | ||
* Animation Editor | *Animation Editor | ||
* Script Editor | *Script Editor | ||
* | *Audio Editor | ||
* Behavior Editor | *Behavior Editor | ||
* | *Procedural Animation Editor | ||
*String Editor | |||
* String Editor | |||
| | | | ||
|- | |- | ||
! View | !View | ||
| | | | ||
* Normal view | *Normal view | ||
* Text view | *Text view | ||
* Hex view | *Hex view | ||
** 8 bytes | **8 bytes | ||
** 16 bytes | **16 bytes | ||
** 32 bytes | **32 bytes | ||
| | | | ||
|- | |- | ||
! Edit | !Edit | ||
| | | | ||
* Undo | *Undo | ||
* Redo | *Redo | ||
* Reimport resource | *Reimport resource | ||
* Locate file in resource browser | *Locate file in resource browser | ||
| | | | ||
|- | |- | ||
! Window | !Window | ||
| | | | ||
* Next Tab | *Next Tab | ||
* Prev Tab | *Prev Tab | ||
* Cycle Tabs | *Cycle Tabs | ||
* Close Current Tab | *Close Current Tab | ||
* Undo Close Tab | *Undo Close Tab | ||
* Log Console | *Log Console | ||
* Resource Browser | *Resource Browser | ||
* Resource Browser 2 | *Resource Browser 2 | ||
| | | | ||
|- | |- | ||
! Utilities | !Utilities | ||
| | | | ||
* Generate GUID | *Generate GUID | ||
* File system sources | *File system sources | ||
* Qt introspection tool | *Qt introspection tool | ||
| | | | ||
|- | |- | ||
! Plugins | !Plugins | ||
| | | | ||
* Settings | *Settings | ||
** Reload WB Scripts | **Reload WB Scripts | ||
** Clear All Settings | **Clear All Settings | ||
** List world resources | **List world resources | ||
** Texture Import | **Texture Import | ||
** Model Import | **Model Import | ||
** Material Import | **Material Import | ||
** Terrain Import | **Terrain Import | ||
** Edit Selected Prefab(s) | **Edit Selected Prefab(s) | ||
** SVN Log | **SVN Log | ||
** Create/Update Selected Editable Prefabs | **Create/Update Selected Editable Prefabs | ||
* Image Set Generator | *Image Set Generator | ||
* Batch resource processor | *Batch resource processor | ||
* Batch texture processor | *Batch texture processor | ||
* Re-Save Meta Tool | *Re-Save Meta Tool | ||
* Re-Save Tool | *Re-Save Tool | ||
* In-game Editor | *In-game Editor | ||
** Register Placeable Entities... | **Register Placeable Entities... | ||
** Update All Editable Prefabs | **Update All Editable Prefabs | ||
** Create/Update Selected Editable Prefabs | **Create/Update Selected Editable Prefabs | ||
* SVN | *SVN | ||
** SVN Log | **SVN Log | ||
* User Settings | *User Settings | ||
** Edit Engine Settings | **Edit Engine Settings | ||
** Edit Game Settings | **Edit Game Settings | ||
| | | | ||
|- | |- | ||
! Help | !Help | ||
| | | | ||
* About | *About | ||
| | | | ||
|} | |} | ||
=== Workbench === | ===Workbench=== | ||
==== Save ==== | ====Save==== | ||
Save the file from the currently selected tab. | Save the file from the currently selected tab. | ||
==== Save All ==== | ====Save All==== | ||
Save the file from all opened tabs. | Save the file from all opened tabs. | ||
==== Options ==== | ====Options ==== | ||
See [[Arma Reforger:Resource Manager: Options|Resource Manager: Options]] | See [[Arma Reforger:Resource Manager: Options|Resource Manager: Options]] | ||
==== Login/Logout ==== | ====Login/Logout==== | ||
Log in or out of the Bohemia account. Logging in allows for publishing online to the [[Arma Reforger:Workshop|Bohemia Workshop]]. | Log in or out of the Bohemia account. Logging in allows for publishing online to the [[Arma Reforger:Workshop|Bohemia Workshop]]. | ||
==== Publish Project ==== | ====Publish Project ==== | ||
[[Arma Reforger:Mod Publishing Process|Publish the mod]] in its current state. | [[Arma Reforger:Mod Publishing Process|Publish the mod]] in its current state. | ||
==== Exit ==== | ====Exit==== | ||
Close the Workbench and all other open editors, if any. | Close the Workbench and all other open editors, if any. | ||
=== Editors === | ===Editors === | ||
This menu allows for navigating through all available editors. | This menu allows for navigating through all available editors. | ||
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{{Feature|informative|Greyed out editors are either already opened or unopenable as per the script base status (non-compilable code).}} | {{Feature|informative|Greyed out editors are either already opened or unopenable as per the script base status (non-compilable code).}} | ||
=== View === | ===View=== | ||
This menu allows the switching of the current tab's view mode between: | This menu allows the switching of the current tab's view mode between: | ||
* '''Normal''' view | *'''Normal''' view | ||
* '''Text''' view | *'''Text''' view | ||
* '''Hex''' view (8, 16 or 32B) | *'''Hex''' view (8, 16 or 32B) | ||
{{Feature|informative|'''Text''' and '''Hex''' views are '''read-only'''.}} | {{Feature|informative|'''Text''' and '''Hex''' views are '''read-only'''.}} | ||
=== Edit === | ===Edit=== | ||
==== Undo ==== | ====Undo==== | ||
Undo the last applied action to the world. Shortcut: {{Controls|Ctrl|Z}}. | Undo the last applied action to the world. Shortcut: {{Controls|Ctrl|Z}}. | ||
==== Redo ==== | ====Redo==== | ||
Reapply the last undone action. Shortcut: {{Controls|Ctrl|Y}}. | Reapply the last undone action. Shortcut: {{Controls|Ctrl|Y}}. | ||
==== Reimport resource ==== | ====Reimport resource==== | ||
Reload the current file from storage. Wanted changes must have been saved first! Shortcut: {{Controls|F5}}. | Reload the current file from storage. Wanted changes must have been saved first! Shortcut: {{Controls|F5}}. | ||
==== Locate file in resource browser ==== | ====Locate file in resource browser ==== | ||
Show the selected file in the Resource Browser tree. Shortcut: {{Controls|Ctrl|B}}. | Show the selected file in the Resource Browser tree. Shortcut: {{Controls|Ctrl|B}}. | ||
==== Edit prefab ==== | ====Edit prefab==== | ||
Open the World Editor to edit the currently-opened prefab. Shortcut: {{Controls|Ctrl|E}}. | Open the World Editor to edit the currently-opened prefab. Shortcut: {{Controls|Ctrl|E}}. | ||
=== Window === | ===Window=== | ||
The first section groups Tab operations. | The first section groups Tab operations. | ||
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The second section groups Window operations. | The second section groups Window operations. | ||
==== Next Tab ==== | ====Next Tab==== | ||
Shortcut: {{Controls|Ctrl|PageDown}}. | Shortcut: {{Controls|Ctrl|PageDown}}. | ||
==== Previous Tab ==== | ====Previous Tab==== | ||
Shortcut: {{Controls|Ctrl|PageUp}}. | Shortcut: {{Controls|Ctrl|PageUp}}. | ||
==== Cycle Tabs ==== | ====Cycle Tabs==== | ||
Shortcut: {{Controls|Ctrl|Tab}}. | Shortcut: {{Controls|Ctrl|Tab}}. | ||
==== Close Current Tab ==== | ====Close Current Tab==== | ||
Shortcut: {{Controls|Ctrl|W}}. | Shortcut: {{Controls|Ctrl|W}}. | ||
==== Undo Close Tab ==== | ====Undo Close Tab==== | ||
Shortcut: {{Controls|Ctrl|Shift|T}}. | Shortcut: {{Controls|Ctrl|Shift|T}}. | ||
==== Log Console ==== | ====Log Console ==== | ||
Hide/show the Log Console and its history. Shortcut: {{Controls|F1}}. | Hide/show the Log Console and its history. Shortcut: {{Controls|F1}}. | ||
==== Resource Browser ==== | ====Resource Browser ==== | ||
Hide/show the "project tree" view. Shortcut: {{Controls|F3}}. | Hide/show the "project tree" view. Shortcut: {{Controls|F3}}. | ||
==== Resource Browser 2 ==== | ====Resource Browser 2==== | ||
Hide/show a secondary Resource Browser. This one has no keyboard shortcuts. | Hide/show a secondary Resource Browser. This one has no keyboard shortcuts. | ||
=== Utilities === | ===Utilities=== | ||
==== Generate GUID ==== | ====Generate GUID==== | ||
Generate a new Globally Unique IDentifier. | Generate a new Globally Unique IDentifier. | ||
==== File system dump ==== | ====File system dump==== | ||
Show which directories are used as source, in the form of | Show which directories are used as source, in the form of | ||
# '''<Game>''' game data directory | #'''<Game>''' game data directory | ||
# '''core''' ./addons/core/ | #'''core''' ./addons/core/ | ||
# '''profile''' game user profile directory | #'''profile''' game user profile directory | ||
==== Qt introspection tool ==== | ====Qt introspection tool==== | ||
Show debug information about Qt, the Workbench Graphical User Interface (GUI). | Show debug information about Qt, the Workbench Graphical User Interface (GUI). | ||
=== Plugins === | ===Plugins === | ||
This menu lists Workbench plugins. Each plugin has its own usage and user manual. | This menu lists Workbench plugins. Each plugin has its own usage and user manual. | ||
==== Settings ==== | ====Settings==== | ||
===== Reload WB Scripts ===== | =====Reload WB Scripts ===== | ||
Reload Workbench plugins. Shortcut: {{Controls|Ctrl|Shift|R}} | Reload Workbench plugins. Shortcut: {{Controls|Ctrl|Shift|R}} | ||
===== Clear All Settings ===== | ===== Clear All Settings===== | ||
Resets all parameters that have been changed, Workbench parameters included. | Resets all parameters that have been changed, Workbench parameters included. | ||
===== Texture Import ===== | =====Texture Import===== | ||
===== Model Import ===== | =====Model Import===== | ||
===== Material import ===== | =====Material import===== | ||
===== Terrain Import ===== | =====Terrain Import===== | ||
===== Edit Selected Prefab(s) ===== | =====Edit Selected Prefab(s)===== | ||
===== Create/Update Selected Editable Prefabs ===== | =====Create/Update Selected Editable Prefabs ===== | ||
===== Bookmark # ===== | =====Bookmark #===== | ||
===== SVN Log ===== | =====SVN Log ===== | ||
==== Batch resource processor ==== | ====Batch resource processor==== | ||
==== Batch texture processor ==== | ====Batch texture processor==== | ||
==== Re-Save Meta Tool ==== | ====Re-Save Meta Tool==== | ||
Re-save the {{hl|.meta}} files for files having the provided extensions. Useful if a format has changed and files should be re-saved. | Re-save the {{hl|.meta}} files for files having the provided extensions. Useful if a format has changed and files should be re-saved. | ||
==== Re-Save Tool ==== | ====Re-Save Tool==== | ||
Re-save the files having the provided extensions. Useful if a format has changed and files should be re-saved. | Re-save the files having the provided extensions. Useful if a format has changed and files should be re-saved. | ||
Extensions are to be provided '''without''' the dot (e.g {{hl|layout}} and not {{hl|.layout}}) | Extensions are to be provided '''without''' the dot (e.g {{hl|layout}} and not {{hl|.layout}}) | ||
==== Image Set Generator ==== | ====Image Set Generator==== | ||
==== In-game Editor ==== | ====In-game Editor==== | ||
==== User Settings ==== | ====User Settings==== | ||
===== Edit Engine Settings ===== | =====Edit Engine Settings===== | ||
===== Edit Game Settings ===== | =====Edit Game Settings===== | ||
===== Register Placeable Entities... ===== | =====Register Placeable Entities...===== | ||
===== Update All Editable Prefabs ===== | =====Update All Editable Prefabs ===== | ||
===== Create/Update Selected Editable Prefabs ===== | =====Create/Update Selected Editable Prefabs ===== | ||
==== Bookmarks ==== | ====Bookmarks==== | ||
==== SVN ==== | ====SVN==== | ||
===== SVN Log ===== | =====SVN Log ===== | ||
==== Validate Behavior Trees ==== | ====Validate Behavior Trees==== | ||
==== Search Tool (XOBs) ==== | ====Search Tool (XOBs)==== | ||
==== Edit Selected Prefab(s) ==== | ====Edit Selected Prefab(s)==== | ||
Shortcut: {{Controls|Ctrl|Shift|E}} | Shortcut: {{Controls|Ctrl|Shift|E}} | ||
==== Generate Class from Layout ==== | ====Generate Class from Layout==== | ||
==== Localize Selected Files ==== | ====Localize Selected Files==== | ||
Shortcut: {{Controls|Ctrl|Alt|L}} | Shortcut: {{Controls|Ctrl|Alt|L}} | ||
==== Find Linked Resources ==== | ====Find Linked Resources==== | ||
==== Validate Prefabs ==== | ====Validate Prefabs ==== | ||
==== Generate Controls Scheme ==== | ====Generate Controls Scheme==== | ||
== Resource Browser == | ==Resource Browser == | ||
Resource Browser is the main tool for '''navigating''' and '''managing''' game data, it can work with "local" data, packed data and both at the same time. | Resource Browser is the main tool for '''navigating''' and '''managing''' game data, it can work with "local" data, packed data and both at the same time. | ||
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And lastly, over viewport, there are '''tabs''' with opened resources.{{Feature|informative|This section also applies to "Resource Browser 2" that is a simple copycat of this window.}} | And lastly, over viewport, there are '''tabs''' with opened resources.{{Feature|informative|This section also applies to "Resource Browser 2" that is a simple copycat of this window.}} | ||
=== Contextual menus === | ===Contextual menus=== | ||
In both windows, using {{Controls|rmb}} on files and folders opens a '''context menu''', dependent on the clicked item's type: | In both windows, using {{Controls|rmb}} on files and folders opens a '''context menu''', dependent on the clicked item's type: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Context | !Context | ||
! Options | !Options | ||
! Picture | !Picture | ||
|- | |- | ||
| Tree view | |Tree view | ||
| | | | ||
* Show in Explorer | *Show in Explorer | ||
* Register | *Register | ||
* Edit Properties | *Edit Properties | ||
* Delete | *Delete | ||
* Rename | *Rename | ||
* Copy Resource Name(s) | *Copy Resource Name(s) | ||
* Copy Resource GUID(s) | *Copy Resource GUID(s) | ||
* SVN | *SVN | ||
** Update | **Update | ||
** Commit | **Commit | ||
** Add | **Add | ||
** Remove | **Remove | ||
** Revert | **Revert | ||
| | | | ||
|- | |- | ||
| File view | |File view | ||
| | | | ||
* Open File in New Tab | *Open File in New Tab | ||
* Show in Explorer | *Show in Explorer | ||
* Navigate to Folder | *Navigate to Folder | ||
* Register<br>Registers the resource to be used (creates .meta files) | *Register<br>Registers the resource to be used (creates .meta files) | ||
* Register and Import<br>'''Register''' and (re)'''import''' | *Register and Import<br>'''Register''' and (re)'''import''' | ||
* Reimport<br>Converts file from source file (tiff, fbx, etc.) to Enfusion file (xob/txo, edds, etc.) | *Reimport<br>Converts file from source file (tiff, fbx, etc.) to Enfusion file (xob/txo, edds, etc.) | ||
* Delete | * Delete | ||
* Rename | *Rename | ||
* [[Arma Reforger:Data Modding Basics#Navigate to Original|Navigate to Original]] | *[[Arma Reforger:Data Modding Basics#Navigate to Original|Navigate to Original]] | ||
* [[Arma Reforger:Data Modding Basics#Navigate to Ancestor|Navigate to Ancestor]] | *[[Arma Reforger:Data Modding Basics#Navigate to Ancestor|Navigate to Ancestor]] | ||
* [[Arma Reforger:Data Modding Basics#Navigate to Override|Navigate to Override]] | *[[Arma Reforger:Data Modding Basics#Navigate to Override|Navigate to Override]] | ||
* [[Arma Reforger:Data Modding Basics#Using .22Override in....22 function|Override in...]] | *[[Arma Reforger:Data Modding Basics#Using .22Override in....22 function|Override in...]] | ||
* [[Arma Reforger:Data Modding Basics#Using .22Duplicate to....22 function|Duplicate to...]] | *[[Arma Reforger:Data Modding Basics#Using .22Duplicate to....22 function|Duplicate to...]] | ||
* [[Arma Reforger:Data Modding Basics#Using .22Inherit in....22 function|Inherit in...]] | *[[Arma Reforger:Data Modding Basics#Using .22Inherit in....22 function|Inherit in...]] | ||
* [[Arma Reforger:Data Modding Basics#Using .22Transfer to....22 function|Transfer to...]] | *[[Arma Reforger:Data Modding Basics#Using .22Transfer to....22 function|Transfer to...]] | ||
* Copy Resource Name(s)<br>Copies the Enfusion path to this resource (format {{hl|{GUID}path/to/file.ext}}) to the clipboard | *Copy Resource Name(s)<br>Copies the Enfusion path to this resource (format {{hl|{GUID}path/to/file.ext}}) to the clipboard | ||
* Copy Resource GUID(s)<br>Copies the resource GUID to the clipboard | *Copy Resource GUID(s)<br>Copies the resource GUID to the clipboard | ||
* Copy File Path(s)<br>Copies the absolute path (format {{hl|C:\path\to\file.ext}}) to the clipboard | *Copy File Path(s)<br>Copies the absolute path (format {{hl|C:\path\to\file.ext}}) to the clipboard | ||
* Copy Link<br>Copies an [[Arma Reforger:Resource Manager: Options#Register .22enfusion:.2F.2F.22 protocol|{{hl|Enfusion://}} link]] pointing to this resource to the clipboard | *Copy Link<br>Copies an [[Arma Reforger:Resource Manager: Options#Register .22enfusion:.2F.2F.22 protocol|{{hl|Enfusion://}} link]] pointing to this resource to the clipboard | ||
* SVN | *SVN | ||
** Update | **Update | ||
** Commit | **Commit | ||
** Add | **Add | ||
** Remove | **Remove | ||
** Revert | **Revert | ||
* Find References<br>'''expensive operation''' looks through all project files to find a reference to this element. ''not present for script files'' | *Find References<br>'''expensive operation''' looks through all project files to find a reference to this element. ''not present for script files'' | ||
* Refresh Thumbnail(s) | *Refresh Thumbnail(s) | ||
* [[Arma Reforger:Prefabs Basics#Prefab edit mode|Edit Prefab(s)]]<br>[[Arma Reforger:Prefabs Basics#Opening prefab in Prefab Edit Mode|Opens the prefab]] in [[Arma Reforger:World Editor|World Editor]] in Prefab Edit Mode to see and edit it | *[[Arma Reforger:Prefabs Basics#Prefab edit mode|Edit Prefab(s)]]<br>[[Arma Reforger:Prefabs Basics#Opening prefab in Prefab Edit Mode|Opens the prefab]] in [[Arma Reforger:World Editor|World Editor]] in Prefab Edit Mode to see and edit it | ||
* Save changes | *Save changes | ||
* Revert changes | *Revert changes | ||
| | | | ||
|} | |} | ||
=== Usage === | ===Usage=== | ||
==== Search bar ==== | ====Search bar==== | ||
The '''Search bar''' allows the typing of words/sequences, separated by a space, that should be found in the file name - including keywords. | The '''Search bar''' allows the typing of words/sequences, separated by a space, that should be found in the file name - including keywords. | ||
e.g. looking for {{hl|village 1i03 .xob}} will find and pinpoint {{hl|House_Village_E_1I03.xob}}. | e.g. looking for {{hl|village 1i03 .xob}} will find and pinpoint {{hl|House_Village_E_1I03.xob}}. | ||
==== Filters ==== | ====Filters ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
* Show Runtime files only | *Show Runtime files only | ||
* Show unregistered sources only | *Show unregistered sources only | ||
* '''Filter by Category'''<br>Filter files by type (See [[Arma Reforger:File Types|File Types]]) | *'''Filter by Category'''<br>Filter files by type (See [[Arma Reforger:File Types|File Types]]) | ||
| | | | ||
|} | |} | ||
==== Options ==== | ====Options ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
* Expand All on Search | *Expand All on Search | ||
* Horizontal Layout | *Horizontal Layout | ||
* Vertical Layout | *Vertical Layout | ||
* Grid View | *Grid View | ||
* List View | *List View | ||
* On with filters | * On with filters | ||
* Always On | *Always On | ||
* Always Off | *Always Off | ||
* Icons Scale | *Icons Scale | ||
* Sort by Name | *Sort by Name | ||
* Sort by Size | *Sort by Size | ||
* Sort by Type | *Sort by Type | ||
* Sort by Date | *Sort by Date | ||
* Ascending sorting order | * Ascending sorting order | ||
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== Viewport == | ==Viewport== | ||
=== Tabs === | === Tabs=== | ||
{| class="wikitable" | {| class="wikitable" | ||
| Right-click | |Right-click | ||
| | | | ||
* Close Tab | *Close Tab | ||
* Close All Tabs | *Close All Tabs | ||
* Close All But This | *Close All But This | ||
* Reopen Closed Tabs | *Reopen Closed Tabs | ||
* Navigate to File | * Navigate to File | ||
* Show in Explorer | *Show in Explorer | ||
| | | | ||
|} | |} | ||
A '''double-click''' on the tab will '''Locate''' the file '''in Resource Browser''', when a middle mouse button click will close it. | A '''double-click''' on the tab will '''Locate''' the file '''in Resource Browser''', when a middle mouse button click will close it. | ||
=== Viewport Types === | ===Viewport Types=== | ||
See {{GameCategory|armaR|Modding|Official Tools|Resource Manager Viewports|link= y}}. | See {{GameCategory|armaR|Modding|Official Tools|Resource Manager Viewports|link= y}}. | ||
== Log Console == | ==Log Console == | ||
Log console displays various messages, they can be either '''informative''', '''warnings''' or '''errors''', and can be sorted by '''type''' or '''category'''. | Log console displays various messages, they can be either '''informative''', '''warnings''' or '''errors''', and can be sorted by '''type''' or '''category'''. | ||
== Details / Import Settings == | ==Details / Import Settings== | ||
'''Details''' and '''Import Settings''' tabs are closely related, even dependent on the Viewport type. See Resource Manager: Viewport for more respective details. | '''Details''' and '''Import Settings''' tabs are closely related, even dependent on the Viewport type. See Resource Manager: Viewport for more respective details. | ||
=== Import Settings === | ===Import Settings=== | ||
This tab is about import options. Each type of resource has different options available that are detailed in Resource Manager: Viewport. | This tab is about import options. Each type of resource has different options available that are detailed in Resource Manager: Viewport. | ||
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{{Feature|informative|Each platform has its own settings, but all of them inherit from PC.}} | {{Feature|informative|Each platform has its own settings, but all of them inherit from PC.}} | ||
==== Edit also selected files ==== | ====Edit also selected files==== | ||
It is possible to edit multiple files at once. To do that, you need to check the "Edit also selected files" checkbox and select files in Resource Browser. | It is possible to edit multiple files at once. To do that, you need to check the "Edit also selected files" checkbox and select files in Resource Browser. | ||
==== Parameters ==== | ====Parameters==== | ||
Different per resource type, each described in {{GameCategory|armaR|Modding|Official Tools|Resource Manager Viewports|link= y}}. | Different per resource type, each described in {{GameCategory|armaR|Modding|Official Tools|Resource Manager Viewports|link= y}}. | ||
== General Shortcuts == | ==General Shortcuts== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Shortcut | !Shortcut | ||
! Function | !Function | ||
|- | |- | ||
| {{Controls|Ctrl|S}} | |{{Controls|Ctrl|S}} | ||
| Saves resource in active tab | |Saves resource in active tab | ||
|- | |- | ||
| {{Controls|Ctrl|Shift|S}} | |{{Controls|Ctrl|Shift|S}} | ||
| Save all | |Save all | ||
|- | |- | ||
| {{Controls|F5}} | |{{Controls|F5}} | ||
| Reimports active resource | |Reimports active resource | ||
|- | |- | ||
| {{Controls|Ctrl|B}} | |{{Controls|Ctrl|B}} | ||
| Locates active resource in Resource Browser | |Locates active resource in Resource Browser | ||
|- | |- | ||
| {{Controls|F1}} | |{{Controls|F1}} | ||
| Opens/closes log console | |Opens/closes log console | ||
|- | |- | ||
| {{Controls|F3}} | |{{Controls|F3}} | ||
| Opens/closes Resource Browser window | |Opens/closes Resource Browser window | ||
|- | |- | ||
| {{Controls|Ctrl|Page Up}} | |{{Controls|Ctrl|Page Up}} | ||
| Next tab | |Next tab | ||
|- | |- | ||
| {{Controls|Ctrl|Page Down}} | |{{Controls|Ctrl|Page Down}} | ||
| Previous tab | |Previous tab | ||
|- | |- | ||
| {{Controls|Ctrl|Tab}} | |{{Controls|Ctrl|Tab}} | ||
| Cycles between opened tab | |Cycles between opened tab | ||
|- | |- | ||
| {{Controls|Ctrl|W}} | |{{Controls|Ctrl|W}} | ||
| Closes active tab | |Closes active tab | ||
|} | |} | ||
{{GameCategory|armaR|Modding|Official Tools}} | {{GameCategory|armaR|Modding|Official Tools}} |
Revision as of 14:00, 20 September 2023
Welcome to the Enfusion Workbench - Resource Manager!
The Resource Manager is an integral part of the main "hub" of the Enfusion Workbench. The Resource Manager is its asset manager, which allows for importing, managing and editing assets and their related files. It’s also the place from which navigation to other tools or areas of Workbench can be done, as well as accessing project and Workbench options, build data, package, build project and more.
Interface
By default, Resource Manager welcomes you with 4 main sections:
1) Resource Browser - this window can be used to
2) Main Window - If there are not tabs opened, then Welcome Tab will be visible. When resource is opened, it will appear in this main window area in a tab.
3) Log Console - Window containing live updated logs from current session.
4) Window Menu - In top toolbar it is possible to access all available Editors , options, plugins and other things. More details can be found below
Beside that, in bottom right corner (5) you can info about version of the Workbench and to which backend (Production - Stable, Submission = Experimental version of the game) it is connected.
Window Menu
Title | Hierarchy | |
---|---|---|
Workbench |
|
1 |
Editors |
|
|
View |
|
|
Edit |
|
|
Window |
|
|
Utilities |
|
|
Plugins |
|
|
Help |
|
Workbench
Save
Save the file from the currently selected tab.
Save All
Save the file from all opened tabs.
Options
Login/Logout
Log in or out of the Bohemia account. Logging in allows for publishing online to the Bohemia Workshop.
Publish Project
Publish the mod in its current state.
Exit
Close the Workbench and all other open editors, if any.
Editors
This menu allows for navigating through all available editors.
View
This menu allows the switching of the current tab's view mode between:
- Normal view
- Text view
- Hex view (8, 16 or 32B)
Edit
Undo
Undo the last applied action to the world. Shortcut: Ctrl + Z.
Redo
Reapply the last undone action. Shortcut: Ctrl + Y.
Reimport resource
Reload the current file from storage. Wanted changes must have been saved first! Shortcut: F5.
Locate file in resource browser
Show the selected file in the Resource Browser tree. Shortcut: Ctrl + B.
Edit prefab
Open the World Editor to edit the currently-opened prefab. Shortcut: Ctrl + E.
Window
The first section groups Tab operations.
The second section groups Window operations.
Next Tab
Shortcut: Ctrl + ↡ PgDown.
Previous Tab
Shortcut: Ctrl + ↟ PgUp.
Cycle Tabs
Shortcut: Ctrl + ↹ Tab.
Close Current Tab
Shortcut: Ctrl + W.
Undo Close Tab
Shortcut: Ctrl + ⇧ Shift + T.
Log Console
Hide/show the Log Console and its history. Shortcut: F1.
Resource Browser
Hide/show the "project tree" view. Shortcut: F3.
Resource Browser 2
Hide/show a secondary Resource Browser. This one has no keyboard shortcuts.
Utilities
Generate GUID
Generate a new Globally Unique IDentifier.
File system dump
Show which directories are used as source, in the form of
- <Game> game data directory
- core ./addons/core/
- profile game user profile directory
Qt introspection tool
Show debug information about Qt, the Workbench Graphical User Interface (GUI).
Plugins
This menu lists Workbench plugins. Each plugin has its own usage and user manual.
Settings
Reload WB Scripts
Reload Workbench plugins. Shortcut: Ctrl + ⇧ Shift + R
Clear All Settings
Resets all parameters that have been changed, Workbench parameters included.
Texture Import
Model Import
Material import
Terrain Import
Edit Selected Prefab(s)
Create/Update Selected Editable Prefabs
Bookmark #
SVN Log
Batch resource processor
Batch texture processor
Re-Save Meta Tool
Re-save the .meta files for files having the provided extensions. Useful if a format has changed and files should be re-saved.
Re-Save Tool
Re-save the files having the provided extensions. Useful if a format has changed and files should be re-saved.
Extensions are to be provided without the dot (e.g layout and not .layout)
Image Set Generator
In-game Editor
User Settings
Edit Engine Settings
Edit Game Settings
Register Placeable Entities...
Update All Editable Prefabs
Create/Update Selected Editable Prefabs
Bookmarks
SVN
SVN Log
Validate Behavior Trees
Search Tool (XOBs)
Edit Selected Prefab(s)
Shortcut: Ctrl + ⇧ Shift + E
Generate Class from Layout
Localize Selected Files
Shortcut: Ctrl + Alt + L
Find Linked Resources
Validate Prefabs
Generate Controls Scheme
Resource Browser
Resource Browser is the main tool for navigating and managing game data, it can work with "local" data, packed data and both at the same time.
Default layout provides navigation through game data in two windows - one displays directories in tree layout and the other displays content (sub-directories and files) of the selected one.
There is a Search bar at the top left which has various filters and options available.
And lastly, over viewport, there are tabs with opened resources.
In both windows, using on files and folders opens a context menu, dependent on the clicked item's type:
Context | Options | Picture |
---|---|---|
Tree view |
|
|
File view |
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Usage
Search bar
The Search bar allows the typing of words/sequences, separated by a space, that should be found in the file name - including keywords.
e.g. looking for village 1i03 .xob will find and pinpoint House_Village_E_1I03.xob.
Filters
|
Options
|
Viewport
Tabs
Right-click |
|
A double-click on the tab will Locate the file in Resource Browser, when a middle mouse button click will close it.
Viewport Types
See Arma Reforger/Modding/Official Tools/Resource Manager Viewports.
Log Console
Log console displays various messages, they can be either informative, warnings or errors, and can be sorted by type or category.
Details / Import Settings
Details and Import Settings tabs are closely related, even dependent on the Viewport type. See Resource Manager: Viewport for more respective details.
Import Settings
This tab is about import options. Each type of resource has different options available that are detailed in Resource Manager: Viewport.
If any changes are done in this category, it’s required to click on the "Reimport resource" button at the top to take effect.
Edit also selected files
It is possible to edit multiple files at once. To do that, you need to check the "Edit also selected files" checkbox and select files in Resource Browser.
Parameters
Different per resource type, each described in Arma Reforger/Modding/Official Tools/Resource Manager Viewports.
General Shortcuts
Shortcut | Function |
---|---|
Ctrl + S | Saves resource in active tab |
Ctrl + ⇧ Shift + S | Save all |
F5 | Reimports active resource |
Ctrl + B | Locates active resource in Resource Browser |
F1 | Opens/closes log console |
F3 | Opens/closes Resource Browser window |
Ctrl + Page Up | Next tab |
Ctrl + Page Down | Previous tab |
Ctrl + ↹ Tab | Cycles between opened tab |
Ctrl + W | Closes active tab |