crew: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |||
| | |arg= global | ||
|gr1= Object Manipulation | |||
|descr= Returns the crew (both dead and alive) of the given vehicle. | |||
|s1= [[crew]] vehicleName | |||
|p1= vehicleName: [[Object]] | |||
|r1= [[Array]] - an array with all units in the vehicle is returned. | |||
|x1= <sqf>player in (crew _tank);</sqf> | |||
|seealso= [[commander]] [[driver]] [[gunner]] [[fullCrew]] [[assignedVehicleRole]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on 3 February, 2010 - 11:28 | <dt><dt> | ||
<dt class="note">[[User:Ofpwarior|Ofpwarior]] | <dd class="notedate">Posted on 3 February, 2010 - 11:28</dd> | ||
<dt class="note">[[User:Ofpwarior|Ofpwarior]]</dt> | |||
<dd class="note">The [[crew]] command will return crew in order [driver,gunner,commander,turrets,cargo] | <dd class="note">The [[crew]] command will return crew in order [driver,gunner,commander,turrets,cargo] | ||
<dt><dt> | |||
<dd class="notedate">Posted on 1 June, 2014 - 18:17 | <dd class="notedate">Posted on 1 June, 2014 - 18:17</dd> | ||
<dt class="note">[[User:SilentSpike|SilentSpike]] | <dt class="note">[[User:SilentSpike|SilentSpike]]</dt> | ||
<dd class="note">The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit. | <dd class="note">The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit. | ||
</dl> | </dl> | ||
Latest revision as of 12:40, 8 November 2023
Description
- Description:
- Returns the crew (both dead and alive) of the given vehicle.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- crew vehicleName
- Parameters:
- vehicleName: Object
- Return Value:
- Array - an array with all units in the vehicle is returned.
Examples
- Example 1:
Additional Information
- See also:
- commander driver gunner fullCrew assignedVehicleRole
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 3 February, 2010 - 11:28
- Ofpwarior
- The crew command will return crew in order [driver,gunner,commander,turrets,cargo]
- Posted on 1 June, 2014 - 18:17
- SilentSpike
- The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation