crew: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Returns the crew of the given vehicle. |= Description
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| [[Array]] <nowiki>=</nowiki> '''crew''' vehicleName |= Syntax
|game5= arma2oa
|version5= 1.50


|p1= vehicleName: [[Object]] |= Parameter 1
|game6= tkoh
|version6= 1.00


| [[Array]] -  An array with all units in the vehicle is returned. |= Return value
|game7= arma3
____________________________________________________________________________________________
|version7= 0.50
 
|x1= <pre>player in (crew _tank)</pre> |= Example 1
____________________________________________________________________________________________


| [[commander]], [[driver]], [[gunner]] |= See also
|arg= global


}}
|gr1= Object Manipulation
 
|descr= Returns the crew (both dead and alive) of the given vehicle.
 
|s1= [[crew]] vehicleName


<h3 style="display:none">Notes</h3>
|p1= vehicleName: [[Object]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on 2 January, 2007 - 13:10</dd>
|r1= [[Array]] - an array with all units in the vehicle is returned.
<dt class="note">'''[[User:UNN|UNN]]'''</dt><dd class="note">
<s>The [[crew]] command will only return a single gunner. If the vehicle has occupied, multiple turrets. See this discussion on the official forums, for an alternative:


[http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=a28320fa4c4e659219eac08ac65093aa;act=ST;f=71;t=56128 Need an array with a vehicle's cargo units]</s>
|x1= <sqf>player in (crew _tank);</sqf>


Since version 1.08 all gunners are now returned by the Crew command. [[User:UNN|UNN]] 11:23, 1 July 2007 (CEST)
|seealso= [[commander]] [[driver]] [[gunner]] [[fullCrew]] [[assignedVehicleRole]]
</dd>
}}


<!-- Note Section END -->
<dl class="command_description">
</dl>


<h3 style="display:none">Bottom Section</h3>
<dt><dt>
<dd class="notedate">Posted on 3 February, 2010 - 11:28</dd>
<dt class="note">[[User:Ofpwarior|Ofpwarior]]</dt>
<dd class="note">The [[crew]] command will return crew in order [driver,gunner,commander,turrets,cargo]
<dt><dt>
<dd class="notedate">Posted on 1 June, 2014 - 18:17</dd>
<dt class="note">[[User:SilentSpike|SilentSpike]]</dt>
<dd class="note">The [[crew]] command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.


[[Category:Scripting Commands|CREW]]
</dl>
[[Category:Scripting Commands OFP 1.96|CREW]]
[[Category:Scripting Commands OFP 1.46|CREW]]
[[Category:Scripting Commands ArmA|CREW]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the crew (both dead and alive) of the given vehicle.
Groups:
Object Manipulation

Syntax

Syntax:
crew vehicleName
Parameters:
vehicleName: Object
Return Value:
Array - an array with all units in the vehicle is returned.

Examples

Example 1:
player in (crew _tank);

Additional Information

See also:
commander driver gunner fullCrew assignedVehicleRole

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 3 February, 2010 - 11:28
Ofpwarior
The crew command will return crew in order [driver,gunner,commander,turrets,cargo]
Posted on 1 June, 2014 - 18:17
SilentSpike
The crew command will return an empty array if the object has no crew - this includes objects that can't hold crew. If used on a unit (man, module, etc.) it will return an array containing that unit.