magazinesTurret: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma2oa | |game1= arma2oa | ||
|1.52 | |version1= 1.52 | ||
|game2= tkoh | |game2= tkoh | ||
Line 14: | Line 14: | ||
|gr1= Turrets | |gr1= Turrets | ||
| Returns all magazines of given turret. Use turret path [-1] for driver's turret. Alternatively, use [[magazinesAllTurrets]]. | |descr= Returns all magazines of given turret. Use turret path [-1] for driver's turret. Alternatively, use [[magazinesAllTurrets]]. | ||
{{Feature | | {{Feature|informative|When main syntax is used, command excludes empty magazines for driver turret [-1] but returns empty magazines for all the other turrets.}} | ||
|s1= | |s1= vehicle [[magazinesTurret]] turretPath | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= turretPath: [[Array]] | |p2= turretPath: [[Array]] format [[Turret Path]] | ||
|r1= [[Array]] of [[String]]s | |r1= [[Array]] of [[String]]s | ||
|s2=vehicle | |s2= vehicle [[magazinesTurret]] [turretPath, includeEmpty] | ||
|s2since= arma3 2.02 | |||
|p21= vehicle: [[Object]] | |p21= vehicle: [[Object]] | ||
|p22= turretPath: [[Array]] | |p22= turretPath: [[Array]] format [[Turret Path]] | ||
|p23= includeEmpty: [[Boolean]] - (Optional, default [[ | |p23= includeEmpty: [[Boolean]] - (Optional, default [[true]]) - [[true]] = include empty magazines (behaviour as the primary syntax, but consistent), [[false]] = exclude empty magazines | ||
|r2= [[Array]] of [[String]]s | |r2= [[Array]] of [[String]]s | ||
|x1= < | |x1= <sqf>_mags = vehicle player magazinesTurret [0, 0];</sqf> | ||
|x2= < | |x2= <sqf>_mags = _tank magazinesTurret [0];</sqf> | ||
|seealso= | |seealso= [[magazinesAllTurrets]] [[addMagazineTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[loadMagazine]] [[magazines]] [[magazinesDetail]] [[magazinesAmmo]] [[magazinesAmmoFull]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]] | ||
}} | }} | ||
Revision as of 18:11, 15 March 2024
Description
- Description:
- Returns all magazines of given turret. Use turret path [-1] for driver's turret. Alternatively, use magazinesAllTurrets.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle magazinesTurret turretPath
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- Return Value:
- Array of Strings
Alternative Syntax
- Syntax:
- vehicle magazinesTurret [turretPath, includeEmpty]
- Parameters:
- vehicle: Object
- turretPath: Array format Turret Path
- includeEmpty: Boolean - (Optional, default true) - true = include empty magazines (behaviour as the primary syntax, but consistent), false = exclude empty magazines
- Return Value:
- Array of Strings
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- magazinesAllTurrets addMagazineTurret removeMagazinesTurret removeMagazineTurret weaponsTurret loadMagazine magazines magazinesDetail magazinesAmmo magazinesAmmoFull addWeaponTurret removeWeaponTurret turretLocal
Notes
-
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