unassignVehicle: Difference between revisions

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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#U|COMREF]]
|game1= ofp
|version1= 1.00


<h2 style="color:#000066">'''unassignVehicle ''unit'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''unit:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Nothing]]
|game7= arma3
|version7= 0.50


'''Description:'''
|arg= local


Unit is unassigned from the vehicle.
|eff= global


If he is currently in, group leader will issue order to disembark.
|gr1= Object Manipulation


|gr2= Unit Control


'''Example:'''
|descr= Unassigns individual unit from a vehicle, usually previously assigned with ''assignAsXXX'' command, i.e removes [[assignedVehicleRole]] of the unit.
If the unit is currently in that vehicle, the group leader will issue an order to disembark.
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}


'''unassignVehicle''' [[player]]
|s1= [[unassignVehicle]] unitName
 
|p1= unitName: [[Object]]
 
|r1= [[Nothing]]
 
|x1= <sqf>unassignVehicle player;</sqf>
|x2= Make all the occupants of a vehicle disembark:
<sqf>{ unassignVehicle _x } forEach crew _vehicle;</sqf>
 
|x3= Make all the occupants of a vehicle disembark and unable to get back in:
<sqf>
private _crew = crew _vehicle;
{ unassignVehicle _x } forEach _crew;
_crew allowGetIn false;
</sqf>
 
|seealso= [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] [[assignAsTurret]] [[assignedVehicle]] [[leaveVehicle]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]]
}}

Latest revision as of 20:52, 28 March 2024

Hover & click on the images for description

Description

Description:
Unassigns individual unit from a vehicle, usually previously assigned with assignAsXXX command, i.e removes assignedVehicleRole of the unit. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
See AI Group Vehicle Management for more information.
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
unassignVehicle unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
unassignVehicle player;
Example 2:
Make all the occupants of a vehicle disembark:
{ unassignVehicle _x } forEach crew _vehicle;
Example 3:
Make all the occupants of a vehicle disembark and unable to get back in:
private _crew = crew _vehicle; { unassignVehicle _x } forEach _crew; _crew allowGetIn false;

Additional Information

See also:
assignAsCargo assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignedVehicle leaveVehicle assignedVehicles assignedGroup fullCrew

Notes

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