unassignVehicle: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (description) |
Lou Montana (talk | contribs) m (Fix example) |
||
(54 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |arg= local | ||
| | |eff= global | ||
| | |gr1= Object Manipulation | ||
|gr2= Unit Control | |||
|descr= Unassigns individual unit from a vehicle, usually previously assigned with ''assignAsXXX'' command, i.e removes [[assignedVehicleRole]] of the unit. | |||
If the unit is currently in that vehicle, the group leader will issue an order to disembark. | |||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= [[unassignVehicle]] unitName | |||
|p1= unitName: [[Object]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>unassignVehicle player;</sqf> | |||
|x2= Make all the occupants of a vehicle disembark: | |||
<sqf>{ unassignVehicle _x } forEach crew _vehicle;</sqf> | |||
|x3= Make all the occupants of a vehicle disembark and unable to get back in: | |||
<sqf> | |||
private _crew = crew _vehicle; | |||
{ unassignVehicle _x } forEach _crew; | |||
_crew allowGetIn false; | |||
</sqf> | |||
|seealso= [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] [[assignAsTurret]] [[assignedVehicle]] [[leaveVehicle]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]] | |||
}} | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
Latest revision as of 20:52, 28 March 2024
Description
- Description:
- Unassigns individual unit from a vehicle, usually previously assigned with assignAsXXX command, i.e removes assignedVehicleRole of the unit. If the unit is currently in that vehicle, the group leader will issue an order to disembark.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- unassignVehicle unitName
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
- unassignVehicle player;
- Example 2:
- Make all the occupants of a vehicle disembark:
- Example 3:
- Make all the occupants of a vehicle disembark and unable to get back in:
Additional Information
- See also:
- assignAsCargo assignAsCommander assignAsDriver assignAsGunner assignAsTurret assignedVehicle leaveVehicle assignedVehicles assignedGroup fullCrew
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control
- Scripting Commands: Global Effect