Eden Editor: Actions: Difference between revisions
m (fixed SelectSubmode2) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(8 intermediate revisions by one other user not shown) | |||
Line 15: | Line 15: | ||
|- | |- | ||
| | | | ||
==== AddCustomConnection ==== | |||
| | |||
No implemented. Can only happen through context menu. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== AddRandomStart==== | |||
| | |||
Initializes the ''Set Random Start'' action. Same as if selecting the option in the context menu. At least one marker must be selected. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== AddUnitToSel ==== | ==== AddUnitToSel ==== | ||
| | | | ||
Line 31: | Line 45: | ||
Move camera to player's position. | Move camera to player's position. | ||
| | | | ||
|- | |||
| | |||
==== ChangeSeat ==== | |||
| | |||
No implemented. Can only happen through context menu. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 97: | Line 118: | ||
Move all selected group members to their default formation positions. | Move all selected group members to their default formation positions. | ||
| | | | ||
|- | |||
| | |||
==== GroupWith ==== | |||
| | |||
Initializes the ''Group With'' action. Same as if selecting the option in the context menu. At least one group must be selected. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 127: | Line 155: | ||
Show "Open Scenario" window. | Show "Open Scenario" window. | ||
| | | | ||
|- | |||
| | |||
==== MissionMerge ==== | |||
| | |||
Opens the merge UI. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 187: | Line 222: | ||
Open "Save Scenario" window. | Open "Save Scenario" window. | ||
| | | | ||
|- | |||
| | |||
==== MoveGridDecrease ==== | |||
| | |||
Decreases the move grid by 0.25 m. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (3.75 m (Custom)). | |||
Also triggers {{hl|OnMoveGridDecrease}} event. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== MoveGridIncrease ==== | |||
| | |||
Increases the move grid by 0.25 m. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (3.75 m (Custom)). | |||
Also triggers {{hl|OnMoveGridIncrease}} event. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 199: | Line 250: | ||
Open [[Eden Editor: Entity Attributes|attributes]] of selected entities. | Open [[Eden Editor: Entity Attributes|attributes]] of selected entities. | ||
| | | | ||
|- | |||
| | |||
==== OpenIntelDisplay ==== | |||
| | |||
Opens the Edit: Environment UI. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== OpenRequiredAddons ==== | |||
| | |||
Opens the required addons UI. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 242: | Line 307: | ||
{{Feature|important|Keep in mind that ''Surface Snapping'' and the selected ''Vertical Mode'' will influence the positioning when pasting!}} | {{Feature|important|Keep in mind that ''Surface Snapping'' and the selected ''Vertical Mode'' will influence the positioning when pasting!}} | ||
| | | | ||
|- | |||
| | |||
==== PublishCustomComposition ==== | |||
| | |||
Opens the Workshop Composition Management UI. At least one custom composition has to be selected in the asset browser (right panel). | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 248: | Line 320: | ||
Redo the undone operation. | Redo the undone operation. | ||
| | | | ||
|- | |||
| | |||
==== RestoreEditTreeExpansion ==== | |||
| | |||
Restores previous state of the nodes in the entity browser (left panel). | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== RotateGridDecrease ==== | |||
| | |||
Decreases the rotation grid by 5°. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (15 ° (Custom)). | |||
Also triggers {{hl|OnRotateGridDecrease}} event. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== RotateGridIncrease ==== | |||
| | |||
Decreases the rotation grid by 5°. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (15 ° (Custom)). | |||
Also triggers {{hl|OnRotateGridIncrease}} event. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 375: | Line 470: | ||
Move selected entities to default flying height. Only available for flying objects, i.e., planes and helicopters. | Move selected entities to default flying height. Only available for flying objects, i.e., planes and helicopters. | ||
| | | | ||
|- | |||
| | |||
==== SetTriggerOwner ==== | |||
| | |||
Initializes the ''Set Trigger Owner'' action. Same as if selecting the option in the context menu. At least one trigger must be selected. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |||
| | |||
==== SetWaypointActivation ==== | |||
| | |||
Initializes the ''Set Waypoint Activation'' action. Same as if selecting the option in the context menu. At least one waypoint must be selected. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 405: | Line 514: | ||
Toggle surface snap on/off. | Toggle surface snap on/off. | ||
| {{Icon|checked}} | | {{Icon|checked}} | ||
|- | |||
| | |||
==== SyncWith ==== | |||
| | |||
Initializes the ''Synch With'' action. Same as if selecting the option in the context menu. At least syncable entity must be selected. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | | ||
Line 441: | Line 557: | ||
Undo the last operation. | Undo the last operation. | ||
| | | | ||
|- | |||
| | |||
==== Unknown ==== | |||
| | |||
Engine placeholder. Not implemented. | |||
| | |||
{{Icon|unchecked}} | |||
|- | |- | ||
| | | |
Latest revision as of 22:43, 24 May 2024
Actions are engine operations used by Menu Bar and are available for scripting.
Perform an action:
Get action state, can be 0 or 1. Available only for selected actions (see the State column below); when an action doesn't have any state, -1 is returned.
Action | Description | State |
---|---|---|
AddCustomConnection |
No implemented. Can only happen through context menu. |
|
AddRandomStart |
Initializes the Set Random Start action. Same as if selecting the option in the context menu. At least one marker must be selected. |
|
AddUnitToSel |
Add entity under cursor to selection, the same as when you press Ctrl + on an entity |
|
AddWaypoint |
Add quick waypoint to currently selected entities / groups. The same as when you press ⇧ Shift + . |
|
CenterCameraOnPlayer |
Move camera to player's position. |
|
ChangeSeat |
No implemented. Can only happen through context menu. |
|
ClearSelections |
Cancel the current selection. |
|
CopyUnit |
Copy all selected entities. The same as when you press Ctrl + C. |
|
CreateAndChangeComment |
Create a comment under cursor and open its attributes window. |
|
CreateComment |
Create a comment under cursor. |
|
CreateCustomComposition |
Create a composition from selected objects. |
|
CutUnit |
Cut all selected entities. The same as when you press Ctrl + X. |
|
DeleteCustomComposition |
Delete a composition. |
|
DeleteUnits |
Delete all selected entities. The same as when you press Del. |
|
EditCustomComposition |
Edit a composition. |
|
Exit3DEN |
Exit the Eden Editor, with a prompt asking for confirmation being displayed first. The same as when you press Esc. |
|
ForceToFormation |
Move all selected group members to their default formation positions. |
|
GroupWith |
Initializes the Group With action. Same as if selecting the option in the context menu. At least one group must be selected. |
|
LevelOutObjects |
Orient all selected entities to sea normal. |
|
LevelWithSurface |
Orient all selected entities to terrain normal. |
|
MissionExportMP |
Export the scenario to multiplayer scenarios. |
|
MissionExportSP |
Export the scenario to scenario scenarios. |
|
MissionLoad |
Show "Open Scenario" window. |
|
MissionMerge |
Opens the merge UI. |
|
MissionNew |
Show "New Scenario" window. |
|
MissionPartIntro |
Select Intro phase. |
|
MissionPartMission |
Select Scenario phase. |
|
MissionPartOutroLoose |
Select Outro - Lose phase. |
|
MissionPartOutroWin |
Select Outro - Win phase. |
|
MissionPreview |
Preview the scenario in singleplayer. |
|
MissionPreviewBriefing |
Preview the scenario in singleplayer with briefing. |
|
MissionPreviewMP |
Preview the scenario in multiplayer. |
|
MissionSave |
Save the scenario. If it has not been saved yet, open "Save Scenario" window. |
|
MissionSaveAs |
Open "Save Scenario" window. |
|
MoveGridDecrease |
Decreases the move grid by 0.25 m. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (3.75 m (Custom)). Also triggers OnMoveGridDecrease event. |
|
MoveGridIncrease |
Increases the move grid by 0.25 m. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (3.75 m (Custom)). Also triggers OnMoveGridIncrease event. |
|
MoveGridToggle |
Toggle translation grid. |
|
OpenAttributes |
Open attributes of selected entities. |
|
OpenIntelDisplay |
Opens the Edit: Environment UI. |
|
OpenRequiredAddons |
Opens the required addons UI. |
|
OpenSteamPublishDialog |
Open Steam Publish Options window. |
|
OptionsAudio |
Open Audio Options window. |
|
OptionsControls |
Open Controls Options window. |
|
OptionsGame |
Open Game Options window. |
|
OptionsVideo |
Open Video Options window. |
|
PasteUnit |
Paste copied entities. The same as when you press Ctrl + V. |
|
PasteUnitOrig |
Paste copied entities on their original positions. The same as when you press Ctrl + ⇧ Shift + V. |
|
PublishCustomComposition |
Opens the Workshop Composition Management UI. At least one custom composition has to be selected in the asset browser (right panel). |
|
Redo |
Redo the undone operation. |
|
RestoreEditTreeExpansion |
Restores previous state of the nodes in the entity browser (left panel). |
|
RotateGridDecrease |
Decreases the rotation grid by 5°. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (15 ° (Custom)). Also triggers OnRotateGridDecrease event. |
|
RotateGridIncrease |
Decreases the rotation grid by 5°. If this grid doesn't exist a new entry is added to the drop down menu in the toolbar (15 ° (Custom)). Also triggers OnRotateGridIncrease event. |
|
RotateGridToggle |
Toggle rotation grid. |
|
ScaleGridToggle |
Toggle area scaling grid. |
|
SearchCreate |
Switch focus to asset browser search field. |
|
SearchEdit |
Switch focus to entity list search field. |
|
SelectAllOnScreen |
Select all entities currently visible on the screen. |
|
SelectGroupMode |
Select the Compositions mode. The same as when you press F2. |
|
SelectLayerAllDescendants |
Select all entities in selected layers and all sub-layers. |
|
SelectLayerChildren |
Select all entities directly in selected layers. |
|
SelectMarkerMode |
Select the Markers mode. The same as when you press F6. |
|
SelectModuleMode |
Select the Systems mode. The same as when you press F5. |
|
SelectObjectMode |
Select the Objects mode. The same as when you press F1. |
|
SelectSubmode1 |
Select the first sub-mode. Based on the selected mode; for example it is BLUFOR when Objects mode is selected. |
|
SelectSubmode2 |
Select the second submode. Based on the selected mode; for example it is OPFOR when Objects mode is selected. |
|
SelectSubmode3 |
Select the third sub-mode. Based on the selected mode; for example it is Independent when Objects mode is selected. |
|
SelectSubmode4 |
Select the fourth sub-mode. Based on the selected mode; for example it is Civilian when Objects mode is selected. |
|
SelectSubmode5 |
Select the fifth sub-mode. Based on the selected mode; for example it is Props when Objects mode is selected. |
|
SelectSubmode6 |
Select the sixth sub-mode. Based on the selected mode; for example it is Custom when Compositions mode is selected. |
|
SelectTriggerMode |
Select the Triggers mode. The same as when you press F3. |
|
SelectUnit |
Select the entity under cursor. |
|
SelectWaypointMode |
Select the Waypoints mode. The same as when you press F4. |
|
SetFlyingHeight |
Move selected entities to default flying height. Only available for flying objects, i.e., planes and helicopters. |
|
SetTriggerOwner |
Initializes the Set Trigger Owner action. Same as if selecting the option in the context menu. At least one trigger must be selected. |
|
SetWaypointActivation |
Initializes the Set Waypoint Activation action. Same as if selecting the option in the context menu. At least one waypoint must be selected. |
|
SnapToSurface |
Snap selected entities to the ground. |
|
SubmodeToggle |
Toggle sub-mode (browse through all available ones). |
|
SurfaceSnapDisable |
Toggle surface snap off. |
|
SurfaceSnapEnable |
Toggle surface snap on. |
|
SurfaceSnapToggle |
Toggle surface snap on/off. |
|
SyncWith |
Initializes the Synch With action. Same as if selecting the option in the context menu. At least syncable entity must be selected. |
|
ToggleMap |
Toggle map on/off. |
|
ToggleMapIDs |
Toggle map IDs on/off. |
|
ToggleMapTextures |
Toggle map textures on/off. |
|
TogglePlaceEmptyVehicle |
Toggle place empty vehicles on/off. |
|
ToggleUnitSel |
Toggle entity selection on/off. |
|
Undo |
Undo the last operation. |
|
Unknown |
Engine placeholder. Not implemented. |
|
VerticalASL |
Set vertical mode to ASL (Above Sea Level). |
|
VerticalATL |
Set vertical mode to ATL (Above Terrain Level). |
|
VerticalToggle |
Toggle vertical mode. |
|
WidgetArea |
Toggle area widget on. |
|
WidgetCoord |
Toggle widget coordinate space between global and local. |
|
WidgetNone |
Toggle widget off. |
|
WidgetRotation |
Toggle rotation widget on. |
|
WidgetScale |
Toggle scaling widget on. |
|
WidgetSpaceLocal |
Set widget coordinate space to local. |
|
WidgetSpaceWorld |
Set widget coordinate space to global. |
|
WidgetToggle |
Toggle widget (browse through all available widget types). |
|
WidgetTranslation |
Toggle translation widget on. |