assignAsCommander: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
||
(71 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= global | |||
|eff= global | |||
|gr1= Unit Control | |||
|descr= Assign a unit as commander of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as commander of a specific vehicle. | |||
Before usage of this command a subordinate unit has not got the option to get into the commander place of the vehicle. | |||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= unitName [[assignAsCommander]] vehicleName | |||
|p1= unitName: [[Object]] | |||
|p2= vehicleName: [[Object]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf> | |||
_soldier1 assignAsCommander _tank; | |||
[_soldier1] orderGetIn true; | |||
</sqf> | |||
|seealso= [[assignAsDriver]] [[assignAsGunner]] [[assignAsCargo]] [[assignAsTurret]] [[assignAsCargoIndex]] [[moveInCargo]] [[moveInCommander]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignedVehicleRole]] [[assignedVehicle]] [[unassignVehicle]] [[leaveVehicle]] [[fullCrew]] | |||
}} |
Latest revision as of 11:25, 3 September 2024
Description
- Description:
- Assign a unit as commander of a vehicle. Used together with orderGetIn to order subordinate units to get in as commander of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the commander place of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsCommander vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- assignAsDriver assignAsGunner assignAsCargo assignAsTurret assignAsCargoIndex moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret assignedVehicleRole assignedVehicle unassignVehicle leaveVehicle fullCrew
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect