while: Difference between revisions

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<dd class="notedate">Posted on July 11, 2008</dd>
<dt class="note">'''[[User:RaynMan|RaynMan]]'''</dt>
<dd class="note">It is important to note, however, that the above example will operate as a pre-increment.  In the following example:
_a = 0<br>
while{_a=_a+1; _a<5} do { player sideChat format["_a = %1", _a]}
the player will 'sideChat' 1,2,3,4.
<!-- Note Section END -->


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>

Revision as of 22:51, 11 July 2008

Hover & click on the images for description

Description

Description:
Repeat Code while condition is true.
Groups:
Uncategorised

Syntax

Syntax:
while {condition} do {Code}
Parameters:
condition : Boolean Code
Code
Return Value:
Nothing

Examples

Example 1:
while {a>b} do {a=a+1}
Example 2:
A practical example: Repair all members of a group to such a level that they are able to stand up: {
  while {(not canStand _x) and (alive _x)} do {
    _x setDammage (getDammage _x) - 0.01;
  };
} forEach units group unitname;

Additional Information

See also:
Control Structures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on May 14, 2008
Kronzky
The boolean code that's used to evaluate the while condition can be preceded by code that executes a regular command.
e.g. while {_a=_a+1; _a<10} do {...}

Notes

Posted on July 11, 2008
RaynMan
It is important to note, however, that the above example will operate as a pre-increment. In the following example: _a = 0
while{_a=_a+1; _a<5} do { player sideChat format["_a = %1", _a]} the player will 'sideChat' 1,2,3,4.

Bottom Section