nearestObject: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 32: Line 32:


   
   
|x1= <pre>_nObject = nearestObject [2345,6789]
|x1= <code>_nObject = [[nearestObject]] [2345,6789];
_nObject = nearestObject [player, "StreetLamp"]  
_nObject = [[nearestObject]] <nowiki>[</nowiki>[[player]], "StreetLamp"];
</pre>  |= Example 1
</code>  |= Example 1
|x2= <pre>_nObject = getPos player nearestObject 123456 </pre> |= Example 2
|x2= <code>_nObject = [[getPos]] [[player]] [[nearestObject]] 123456; </code> |= Example 2
|x3= <pre>_nObject = getPos player nearestObject "StreetLamp" </pre> |= Example 3
|x3= <code>_nObject = [[getPos]] [[player]] [[nearestObject]] "StreetLamp"; </code> |= Example 3
____________________________________________________________________________________________
____________________________________________________________________________________________


|  [[nearestObjects]], [[nearObjects]], [[nearEntities]] |= See also
|  [[nearestObjects]], [[nearObjectsReady]], [[nearObjects]], [[objectFromNetId]], [[nearEntities]], [[entities]] |= See also


}}
}}

Revision as of 12:09, 6 October 2013

Hover & click on the images for description

Description

Description:
Nearest object of given type to given position within a range of 50 meters. If object ID passed as an argument (as in example 2) the search range is unlimited. If class types are used in the filter, then in Arma any object derived from the type is found as well. In OFP, only objects with exactly the type given are found.
Groups:
Uncategorised

Syntax

Syntax:
nearestObject filter
Parameters:
filter: Array - Can be one of the following:
[x,y,z]: Any objects near position
[[x,y,z], "type"]: Objects of class "type" near position [x,y,z]
[object, "type"]: Objects of class "type" near position of "object"
Return Value:
Object - Found object, or objNull if nothing in range.

Alternative Syntax

Syntax:
position nearestObject filter
Parameters:
position: Array - Position2D or Position3D.
filter: Number or String - Either ID of object, or class type.
Return Value:
Object - Found object, or objNull if nothing in range.

Examples

Example 1:
_nObject = nearestObject [2345,6789]; _nObject = nearestObject [player, "StreetLamp"];
Example 2:
_nObject = getPos player nearestObject 123456;
Example 3:
_nObject = getPos player nearestObject "StreetLamp";

Additional Information

See also:
nearestObjectsnearObjectsReadynearObjectsobjectFromNetIdnearEntitiesentities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section