set3DENObjectType: Difference between revisions
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Killzone Kid (talk | contribs) (object is command, Object is data type) |
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| objects '''set3DENObjectType''' classname|= Syntax | | objects '''set3DENObjectType''' classname|= Syntax | ||
|p1= objects: [[Array]] of [[ | |p1= objects: [[Array]] of [[Object]]s |= PARAMETER1 | ||
|p2= classname: [[String]] - name of the cfgVehicles class |= PARAMETER2 | |p2= classname: [[String]] - name of the cfgVehicles class |= PARAMETER2 | ||
| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE |
Revision as of 21:38, 1 March 2016
Description
- Description:
- Sets the classname of one or more given Eden Editor objects.
- Groups:
- Uncategorised
Syntax
- Syntax:
- objects set3DENObjectType classname
- Parameters:
- objects: Array of Objects
- classname: String - name of the cfgVehicles class
- Return Value:
- Nothing
Examples
- Example 1:
[ get3DENMouseOver select 1] set3DENObjectType "B_crew_F"; // turns object under cursor into a blufor crewman
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes