commandArtilleryFire: Difference between revisions
Jump to navigation
Jump to search
m (added matching group of See Also) |
Killzone Kid (talk | contribs) (see also format) |
||
Line 24: | Line 24: | ||
|x1= <code>mortar1 commandArtilleryFire <nowiki> | |x1= <code>mortar1 [[commandArtilleryFire]] <nowiki>[</nowiki>[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3];</code> |= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[getArtilleryAmmo]], [[getArtilleryETA]], [[ | | [[getArtilleryAmmo]], [[getArtilleryETA]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]], [[fire]], [[doFire]], [[commandFire]], [[canFire]], [[fireAtTarget]], [[forceWeaponFire]], [[commandSuppressiveFire]], [[doArtilleryFire]], [[doSuppressiveFire]], [[isManualFire]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 10:07, 14 December 2016
Description
- Description:
- Orders a unit to reload defined magazine commence fire burst on the given position (via the radio).
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit commandArtilleryFire [position, type, rounds]
- Parameters:
- unit: Object
- [position, type, rounds]: Array
- position: Position
- type: String
- rounds: Number
- Return Value:
- Nothing
Examples
- Example 1:
mortar1 commandArtilleryFire [[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3];
Additional Information
- See also:
- getArtilleryAmmogetArtilleryETAenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtilleryfiredoFirecommandFirecanFirefireAtTargetforceWeaponFirecommandSuppressiveFiredoArtilleryFiredoSuppressiveFireisManualFire
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note