turretUnit: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Returns the unit in the vehicle turret. Driver turret [-1] is supported since Arma 3 v1.57.135045  |DESCRIPTION=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| vehicle '''turretUnit''' turretpath |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= vehicle: [[Object]] |PARAMETER1=  
|gr1= Turrets


|p2= turretpath: [[Array]] |PARAMETER2=
|descr= Returns the unit in the vehicle turret. To find turret path of known unit, see [[unitTurret]].


|p3= |PARAMETER3=  
|s1= vehicle [[turretUnit]] turretPath


| [[Object]] |RETURNVALUE=
|p1= vehicle: [[Object]]


|p2= turretPath: [[Array]] format [[Turret Path]] - since {{GVI|arma3|1.58|size= 0.75}} [-1] (driver) is supported.


|x1= <code>_vehicle [[turretUnit]] _thisTurret;</code>|EXAMPLE1=
|r1= [[Object]]
|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code>|EXAMPLE2=


____________________________________________________________________________________________
|x1= <sqf>_vehicle turretUnit _thisTurret;</sqf>


| [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]][[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] |SEEALSO=
|x2= <sqf>vehicle player turretUnit [0];</sqf>


| |MPBEHAVIOUR=  
|seealso= [[unitTurret]] [[driver]] [[gunner]] [[commander]] [[effectiveCommander]] [[currentPilot]] [[moveInTurret]] [[assignAsTurret]] [[assignedVehicleRole]] [[lockedTurret]] [[isTurnedOut]]
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Latest revision as of 04:59, 27 November 2023

Hover & click on the images for description

Description

Description:
Returns the unit in the vehicle turret. To find turret path of known unit, see unitTurret.
Groups:
Turrets

Syntax

Syntax:
vehicle turretUnit turretPath
Parameters:
vehicle: Object
turretPath: Array format Turret Path - since Arma 3 logo black.png1.58 [-1] (driver) is supported.
Return Value:
Object

Examples

Example 1:
_vehicle turretUnit _thisTurret;
Example 2:
vehicle player turretUnit [0];

Additional Information

See also:
unitTurret driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note