attachedObject: Difference between revisions

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m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma |Game name=
|game1= arma1
|version1= 1.08


|1.08|Game version=
|game2= arma2
|version2= 1.00


|arg= |Multiplayer Arguments=
|game3= arma2oa
|version3= 1.50


|eff= |Multiplayer Effects=
|game4= tkoh
____________________________________________________________________________________________
|version4= 1.00


| Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. |DESCRIPTION=
|game5= arma3
____________________________________________________________________________________________
|version5= 0.50


| '''attachedObject''' location |SYNTAX=
|gr1= Object Manipulation


|p1= location: [[Location]] |PARAMETER1=
|descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned.


| [[Object]] |RETURNVALUE=
|s1= [[attachedObject]] location
____________________________________________________________________________________________
 
|x1= <code>_locAttachedObj = [[attachedObject]] myLocation;</code> |EXAMPLE1=
____________________________________________________________________________________________


| [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]] |SEEALSO=
|p1= location: [[Location]]


}}
|r1= [[Object]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_locAttachedObj = attachedObject myLocation;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]]
</dl>
}}
 
<h3 style="display:none">Bottom Section</h3>
 
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Locations|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the object a location is attached to. If the location is unattached, then objNull is returned.
Groups:
Object Manipulation

Syntax

Syntax:
attachedObject location
Parameters:
location: Location
Return Value:
Object

Examples

Example 1:
_locAttachedObj = attachedObject myLocation;

Additional Information

See also:
attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note