attachedObject: Difference between revisions
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{{ | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.08 | |||
|1. | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. | |descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. | ||
| | |s1= [[attachedObject]] location | ||
|p1= location: [[Location]] | |p1= location: [[Location]] | ||
| [[Object]] | |r1= [[Object]] | ||
| | |x1= <sqf>_locAttachedObj = attachedObject myLocation;</sqf> | ||
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] | |||
}} | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Returns the object a location is attached to. If the location is unattached, then objNull is returned.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedObject location
- Parameters:
- location: Location
- Return Value:
- Object
Examples
- Example 1:
Additional Information
- See also:
- attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation