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{{ | {{RV|type=command | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
|gr1= Camera Control | |gr1= Camera Control | ||
| Sets Render Target's visual effect (Picture-in-Picture). | |descr= Sets Render Target's visual effect (Picture-in-Picture). | ||
{{{!}} class="wikitable align-center-col-1" style="font-size: .95em" | |||
! Mode | |||
! Description | |||
! Parameters | |||
{{!}}- | |||
{{!}} 0 | |||
{{!}} Normal | |||
{{!}} [0] | |||
{{!}}- | |||
| | {{!}} 1 | ||
{{!}} Night Vision | |||
{{!}} [1] | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} Thermal Imaging | |||
{{!}} [2] | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} [[Post Process Effects#ColorCorrections|Color Correction]] | |||
{{!}} [3, enabled, brightness, contrast, offset, blend [r,g,b,a], lerp [r,g,b,a], rgb [r,g,b,a]] | |||
{{!}}- | |||
<!-- | |||
{{!}} 4 | |||
{{!}} Mirror - '''non-functional''' | |||
{{!}} [4] | |||
{{!}}- | |||
{{!}} 5 | |||
{{!}} [[Post Process Effects#ChromAberration|Chromatic Aberration]] - '''non-functional''' | |||
{{!}} [5, enabled, powerx, powery, (bool) aspectCorrection] | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} [[Post Process Effects#FilmGrain| Film Grain]] - '''non-functional''' | |||
{{!}} <small>[6, enabled, intensity, sharpness, grainsize, intensityx1, intensityx2, (bool) monochromatic]</small> | |||
{{!}}- | |||
--> | |||
{{!}} 7 | |||
{{!}} Alt. Thermal Imaging 1 (Inverted) | |||
{{!}} [7] | |||
{{!}}- | |||
{{!}} 8 | |||
{{!}} Alt. Thermal Imaging 2 (Green) | |||
{{!}} [8] | |||
{{!}}- | |||
{{!}} 9..70 | |||
{{!}} {{GVI|arma3|2.10|size= 0.75}} Alt. Thermal Imaging 3..64 | |||
{{!}} ''[n]'' | |||
{{!}}} | |||
| name | |s1= name [[setPiPEffect]] [effect, optionalParam1, optionalParam2, ...] | ||
|p1= name : [[String]] - | |p1= name : [[String]] - render surface reference from [[Procedural Textures#Render To Texture|Render To Texture]] | ||
| [[ | |p2= effect : [[Number]] - effect type | ||
| | |p3= optionalParamN: [[Number]] - (Optional) parameters based on selected effect | ||
| [[ | |r1= [[Nothing]] | ||
|x1= <sqf>"rendersurface" setPiPEffect [0];</sqf> | |||
|x2= <sqf>"rendertarget0" setPiPEffect [3, 1, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];</sqf> | |||
|x3= <sqf> | |||
private _cam = "camera" camCreate (player modelToWorld [0,-5,2]); | |||
_cam cameraEffect ["internal", "back", "rtt"]; | |||
"rtt" setPiPEffect [2]; | |||
with uiNamespace do { | |||
private _pic = findDisplay 46 ctrlCreate ["RscPicture", -1]; | |||
_pic ctrlSetPosition [0,0,1,1]; | |||
_pic ctrlCommit 0; | |||
_pic ctrlSetText "#(argb,512,512,1)r2t(rtt,1.0)"; | |||
}; | |||
</sqf> | |||
|x4= Black & White: | |||
<sqf>"rtt" setPiPEffect [3, 1, 1.0, 0.4, 0, [0,0,0,0], [1,1,1,0], [1,1,1,1]];</sqf> | |||
|seealso= [[Procedural Textures]] [[camCreate]] [[cameraEffect]] [[Post Process Effects]] | |||
}} | }} | ||
{{ | {{Note | ||
|user= Killzone_Kid | |||
|timestamp= 20170709200400 | |||
|text= If Color Corrections effect has been used, going back to Normal will have no effect. In order to unset Color Corrections, set the 2nd param in it (enable) to 0. | |||
}} | |||
Latest revision as of 04:13, 27 November 2023
Description
- Description:
- Sets Render Target's visual effect (Picture-in-Picture).
Mode Description Parameters 0 Normal [0] 1 Night Vision [1] 2 Thermal Imaging [2] 3 Color Correction [3, enabled, brightness, contrast, offset, blend [r,g,b,a], lerp [r,g,b,a], rgb [r,g,b,a]] 7 Alt. Thermal Imaging 1 (Inverted) [7] 8 Alt. Thermal Imaging 2 (Green) [8] 9..70 2.10 Alt. Thermal Imaging 3..64 [n] - Groups:
- Camera Control
Syntax
- Syntax:
- name setPiPEffect [effect, optionalParam1, optionalParam2, ...]
- Parameters:
- name : String - render surface reference from Render To Texture
- effect : Number - effect type
- optionalParamN: Number - (Optional) parameters based on selected effect
- Return Value:
- Nothing
Examples
- Example 1:
- "rendersurface" setPiPEffect [0];
- Example 2:
- "rendertarget0" setPiPEffect [3, 1, 1.0, 1.0, 0.0, [0.0, 1.0, 0.0, 0.25], [1.0, 0.0, 1.0, 1.0], [0.199, 0.587, 0.114, 0.0]];
- Example 3:
- private _cam = "camera" camCreate (player modelToWorld [0,-5,2]); _cam cameraEffect ["internal", "back", "rtt"]; "rtt" setPiPEffect [2]; with uiNamespace do { private _pic = findDisplay 46 ctrlCreate ["RscPicture", -1]; _pic ctrlSetPosition [0,0,1,1]; _pic ctrlCommit 0; _pic ctrlSetText "#(argb,512,512,1)r2t(rtt,1.0)"; };
- Example 4:
- Black & White:
"rtt" setPiPEffect [3, 1, 1.0, 0.4, 0, [0,0,0,0], [1,1,1,0], [1,1,1,1]];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jul 09, 2017 - 20:04 (UTC)
- If Color Corrections effect has been used, going back to Normal will have no effect. In order to unset Color Corrections, set the 2nd param in it (enable) to 0.