setMarkerBrush: Difference between revisions

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m (Text replacement - " {2,}\}\}" to " }}")
m (Text replacement - "{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}" to "{{Feature|informative| '''Multipla...)
 
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{{Command
{{RV|type=command


| arma1
|game1= ofpe
|version1= 1.00


|1.00
|game2= arma1
|version2= 1.00


|gr1 = Markers
|game3= arma2
|version3= 1.00
 
|game4= arma2oa
|version4= 1.50
 
|game5= tkoh
|version5= 1.00
 
|game6= arma3
|version6= 0.50
 
|gr1= Markers


|eff= global
|eff= global


| Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
|descr= Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in {{hl|CfgMarkerBrushes}}.
<br>
{{Feature|informative|
<br>
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.
''brush'' can be:
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
}}
 
|s1= markerName [[setMarkerBrush]] brush
 
|p1= markerName: [[String]]
 
|p2= brush: [[String]] - (case-insensitive) can be one of:
{{Columns|4|
* "Solid"
* "Solid"
* "SolidFull" (A3 only)
* {{GVI|arma3|0.50|size= 0.75}} "SolidFull"
* "Horizontal"
* "Horizontal"
* "Vertical"
* "Vertical"
Line 22: Line 44:
* "DiagGrid"
* "DiagGrid"
* "Cross"
* "Cross"
* "Border"
* {{GVI|arma2|1.00|size= 0.75}} "Border"
* "SolidBorder"
* {{GVI|arma2|1.00|size= 0.75}} "SolidBorder"
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
}}
 
| markerName '''setMarkerBrush''' brush


|p1= markerName: [[String]]
|r1= [[Nothing]]


|p2= brush: [[String]]
|x1= <sqf>"Marker1" setMarkerBrush "DIAGGRID";</sqf>


| [[Nothing]]
|seealso= [[setMarkerAlpha]] [[setMarkerAlphaLocal]] [[setMarkerBrushLocal]] [[setMarkerColor]] [[setMarkerColorLocal]] [[setMarkerDir]] [[setMarkerDirLocal]] [[setMarkerPos]] [[setMarkerPosLocal]] [[setMarkerShape]] [[setMarkerShapeLocal]] [[setMarkerSize]] [[setMarkerSizeLocal]] [[setMarkerText]] [[setMarkerTextLocal]] [[setMarkerType]] [[setMarkerTypeLocal]]
 
|x1= <code>"Marker1" [[setMarkerBrush]] "DIAGGRID";</code>
 
| [[setMarkerAlpha]], [[setMarkerAlphaLocal]], [[setMarkerBrushLocal]], [[setMarkerColor]], [[setMarkerColorLocal]], [[setMarkerDir]], [[setMarkerDirLocal]], [[setMarkerPos]], [[setMarkerPosLocal]], [[setMarkerShape]], [[setMarkerShapeLocal]], [[setMarkerSize]], [[setMarkerSizeLocal]], [[setMarkerText]], [[setMarkerTextLocal]], [[setMarkerType]], [[setMarkerTypeLocal]]
}}
}}
[[Category:Scripting Commands|SETMARKERBRUSH]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 21:28, 28 October 2024

Hover & click on the images for description

Description

Description:
Selects the fill texture for the marker ("RECTANGLE" or "ELLIPSE"). Brush is the name of the subclass in CfgMarkerBrushes.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerBrush brush
Parameters:
markerName: String
brush: String - (case-insensitive) can be one of:
  • "Solid"
  • Arma 3 logo black.png0.50 "SolidFull"
  • "Horizontal"
  • "Vertical"
  • "Grid"
  • "FDiagonal"
  • "BDiagonal"
  • "DiagGrid"
  • "Cross"
  • Logo A2.png1.00 "Border"
  • Logo A2.png1.00 "SolidBorder"
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerBrush "DIAGGRID";

Additional Information

See also:
setMarkerAlpha setMarkerAlphaLocal setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note