doFire: Difference between revisions

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{{RV|type=command


<h2 style="color:#000066">'''doFire ''target'''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''target:''' [[Object]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Nothing]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


Order unit to commence fire on given '''target''' (silent).
|arg= local


If target is [[objNull]], commence fire to current target (set using [[doTarget]] or [[commandTarget]]).
|eff= global


|gr1= Unit Control


'''Example:'''
|descr= Order the given unit(s) to fire on the given target (without radio messages).


soldierOne '''doFire''' [[objNull]]
The target is set with [[doTarget]] or [[commandTarget]].


The target can be a unit or a vehicle, but not an object.


'''Comments:'''
|s1= unitName [[doFire]] target
 
|p1= unitName: [[Object]] or [[Array]]
 
|p2= target: [[Object]]
 
|r1= [[Nothing]]
 
|x1= <sqf>_ESoldier1 doFire _WSoldier1;</sqf>
 
|seealso= [[fire]] [[commandFire]] [[canFire]] [[fireAtTarget]] [[forceWeaponFire]] [[commandArtilleryFire]] [[commandSuppressiveFire]] [[doArtilleryFire]] [[doSuppressiveFire]] [[isManualFire]]
}}
 
<dl class="command_description">
 
<dt><dt>
<dd class="notedate">Posted on 2006-08-03 - 14:31</dd>
<dt class="note">[[User:Hardrock|hardrock]]</dt>
<dd class="note">''Notes from before the conversion:''


It is often helpful to use [[doTarget]] first.
It is often helpful to use [[doTarget]] first.
<dt><dt>
<dd class="notedate">Posted on 2007-03-25 - 23:17</dd>
<dt class="note">[[User:Hurricane|Hurricane]]</dt>
<dd class="note">
A unit will not execute this command when his behaviour is set to "careless".
<dt><dt>
<dd class="notedate">Posted on 2012-02-18 - 21:07</dd>
<dt class="note">[[User:Zingo|Zingo]]</dt>
<dd class="note">
Board dofire not working in arma2 1.11. an entity he throws he shoots not only.
<dt><dt>
<dd class="notedate">Posted on 2012-06-07 - 14:05</dd>
<dt class="note">[[User:Sakura_Chan|Sakura_Chan]]</dt>
<dd class="note">
Unitname dofire objnull does not work like it does in commandfire. Target var has to be real (Arma2 AO) might be different in other versions.
</dl>

Latest revision as of 23:25, 13 May 2023

Hover & click on the images for description

Description

Description:
Order the given unit(s) to fire on the given target (without radio messages). The target is set with doTarget or commandTarget. The target can be a unit or a vehicle, but not an object.
Groups:
Unit Control

Syntax

Syntax:
unitName doFire target
Parameters:
unitName: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doFire _WSoldier1;

Additional Information

See also:
fire commandFire canFire fireAtTarget forceWeaponFire commandArtilleryFire commandSuppressiveFire doArtilleryFire doSuppressiveFire isManualFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2006-08-03 - 14:31
hardrock
Notes from before the conversion: It is often helpful to use doTarget first.
Posted on 2007-03-25 - 23:17
Hurricane
A unit will not execute this command when his behaviour is set to "careless".
Posted on 2012-02-18 - 21:07
Zingo
Board dofire not working in arma2 1.11. an entity he throws he shoots not only.
Posted on 2012-06-07 - 14:05
Sakura_Chan
Unitname dofire objnull does not work like it does in commandfire. Target var has to be real (Arma2 AO) might be different in other versions.