BIS fnc textTiles: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI | ||
|eff= local | |||
|descr= [[File:BIS_fnc_textTiles.gif|right|400px]] | |||
Shows an animated text with background tiles. | |||
|s1= [content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn [[BIS_fnc_textTiles]] | |||
|p1= content: [[String]] or [[Structured Text]] | |||
* [[String]] - path to texure | |||
* [[Structured Text]] - formatted text | |||
| | |p2= position: [[Boolean]] or [[Array]] (optional, default [0, 0, 1, 1]) | ||
* [[Boolean]] - [[true]] to use ''mission area'' set in the layout options, [[false]] for full screen | |||
* [[Array]] - screen space coordinates in format [x, y, w, h] | |||
| | |p3= tileSize: [[Number]] or [[Array]] (optional, default 10 ([10,10]) | ||
* [[Number]] - tile size in screen space coordinates. Tile will be square | |||
* [[Array]] - tile size in screen space coordinates in format [w, h] | |||
| | |p4= duration: [[Number]] - (optional, default 5) duration in seconds | ||
| | |p5= fadeInOutTime: [[Number]] or [[Array]] - (optional, default 0) duration of the fade effect in seconds | ||
* [[Array]] - format [fadeIn, fadeOut] | |||
* [[Number]] - duration of the fadeIn/Out effect | |||
| | |p6= tileTransparency: [[Number]] - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible | ||
| | |r1= [[Boolean]] - returns always [[true]] | ||
| | |exec= spawn | ||
| [ | |x1= <sqf>[parseText "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles;</sqf> | ||
|x2= <sqf>["path\to\image.paa"] spawn BIS_fnc_textTiles;</sqf> | |||
[[ | |seealso= [[BIS_fnc_dynamicText]] [[BIS_fnc_infoText]] [[BIS_fnc_typeText]] [[BIS_fnc_typeText2]] [[BIS_fnc_EXP_camp_SITREP]] | ||
[[ | }} |
Latest revision as of 15:47, 8 November 2023
Description
Syntax
- Syntax:
- [content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
- Parameters:
- content: String or Structured Text
- String - path to texure
- Structured Text - formatted text
- position: Boolean or Array (optional, default [0, 0, 1, 1])
- tileSize: Number or Array (optional, default 10 ([10,10])
- duration: Number - (optional, default 5) duration in seconds
- fadeInOutTime: Number or Array - (optional, default 0) duration of the fade effect in seconds
- tileTransparency: Number - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible
- Return Value:
- Boolean - returns always true
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- BIS_fnc_dynamicText BIS_fnc_infoText BIS_fnc_typeText BIS_fnc_typeText2 BIS_fnc_EXP_camp_SITREP
Notes
-
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