rating: Difference between revisions

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m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "")
m (Text replacement - "Side relations" to "Side Relations")
 
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|arg= global
|arg= global
Line 9: Line 26:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see [[ArmA:_Rating Values|Rating Values]]). Can be changed via [[addRating]] by the mission designer.  
|descr= Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see [[ArmA:_Rating Values|Rating Values]]). Can be changed via [[addRating]] by the mission designer.  


The rating of the player is displayed as the "score" at the end of the mission. Via [[Description.ext]] one can define how many points it takes to get a perfect score, as well as the number of stars.
The rating of the player is displayed as the "score" at the end of the mission. Via [[Description.ext]] one can define how many points it takes to get a perfect score, as well as the number of stars.


| [[Number]] <nowiki>=</nowiki> '''rating''' unitName
|s1= [[rating]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]


| [[Number]]
|r1= [[Number]]
 
 
|x1= <code>_score <nowiki>=</nowiki> '''rating''' [[player]] </code>
|x1= <sqf>_score = rating player;</sqf>


|seealso= [[Side relations]], [[ArmA: Rating Values]], [[addRating]], [[rank]], [[setUnitRank]]
|seealso= [[Side Relations]] [[ArmA: Rating Values]] [[addRating]] [[rank]] [[setUnitRank]]
}}
}}


<dl class="command_description">
{{Note
<!-- Note Section BEGIN -->
|user= Leo15745
 
|timestamp= 20110106131900
<dt class="note">Unknown</dt>
|text= In ArmA 1.18 rating does only return rating levels for units that are local.
<dd class="note">In ArmA 1.18 rating does only return rating levels for units that are local.
}}
 
<!-- Note Section END -->
</dl>
 
 
 
[[Category:Scripting Commands OFP 1.96|RATING]]
[[Category:Scripting Commands OFP 1.46|RATING]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 20:02, 12 June 2023

Hover & click on the images for description

Description

Description:
Check unit rating. Rating is increased for killing enemies, decreased for killing friendlies (see Rating Values). Can be changed via addRating by the mission designer. The rating of the player is displayed as the "score" at the end of the mission. Via Description.ext one can define how many points it takes to get a perfect score, as well as the number of stars.
Groups:
Object Manipulation

Syntax

Syntax:
rating unitName
Parameters:
unitName: Object
Return Value:
Number

Examples

Example 1:
_score = rating player;

Additional Information

See also:
Side Relations ArmA: Rating Values addRating rank setUnitRank

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leo15745 - c
Posted on Jan 06, 2011 - 13:19 (UTC)
In ArmA 1.18 rating does only return rating levels for units that are local.