BIS fnc spawnCrew: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2oa | |game2= arma2oa | ||
Line 15: | Line 15: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Function to fill all crew positions in a vehicle, including turrets. | |descr= Function to fill all crew positions in a vehicle, including turrets. | ||
In dummy mode no objects are created and the returned array contains only ones; this mode can be used to count the actual crew of an existing vehicle or vehicle type (see also [[crew]], [[fullCrew]]). | |||
|s1=[vehicle,group,dummyMode,dummyType,crewType]] call [[BIS_fnc_spawnCrew]] | |s1= [vehicle, group, dummyMode, dummyType, crewType]] call [[BIS_fnc_spawnCrew]] | ||
|p1= vehicle: [[Object]] - | |p1= vehicle: [[Object]] - vehicle | ||
|p2= group: [[Group]] - | |p2= group: [[Group]] - crew's group | ||
|p3= dummyMode: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable dummy mode | |p3= dummyMode: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable dummy mode | ||
|p4= dummyType: [[String]] - (Optional, default "") | |p4= dummyType: [[String]] - (Optional, default "") dummy type | ||
|p5= crewType: [[String]] - (Optional, default "") | |p5= crewType: [[String]] - (Optional, default "") crew type | ||
|r1= [[Array]] or [[Number]] - | |r1= [[Array]] or [[Number]] - created crew objects or crew count | ||
|x1= < | |x1= <sqf>[BIS_vehicle, group player] call BIS_fnc_spawnCrew;</sqf> | ||
|seealso= [[crew]] | |seealso= [[crew]] [[fullCrew]] | ||
}} | }} | ||
{{Note | |||
|user= Tankbuster | |||
|timestamp= 20150224215200 | |||
|text= This makes FFV units but no cargo crew. | |||
}} | |||
This makes FFV units but no cargo crew. | |||
Latest revision as of 12:22, 8 November 2023
Description
- Description:
- Function to fill all crew positions in a vehicle, including turrets. In dummy mode no objects are created and the returned array contains only ones; this mode can be used to count the actual crew of an existing vehicle or vehicle type (see also crew, fullCrew).
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, group, dummyMode, dummyType, crewType]] call BIS_fnc_spawnCrew
- Parameters:
- vehicle: Object - vehicle
- group: Group - crew's group
- dummyMode: Boolean - (Optional, default false) true to enable dummy mode
- dummyType: String - (Optional, default "") dummy type
- crewType: String - (Optional, default "") crew type
- Return Value:
- Array or Number - created crew objects or crew count
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Feb 24, 2015 - 21:52 (UTC)
- This makes FFV units but no cargo crew.