assignedGunner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|s1= [[assignedGunner]] vehicle | |s1= [[assignedGunner]] vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|r1= [[Object]] | |r1= [[Object]] | ||
|x1= < | |x1= <sqf>_gunner = assignedGunner vehicle player;</sqf> | ||
|seealso= [[assignAsGunner]] [[assignAsTurret]] | |seealso= [[assignAsGunner]] [[assignAsTurret]] [[assignAsCommander]] [[assignAsDriver]] [[moveInGunner]] [[moveInTurret]] [[moveInCommander]] [[moveInDriver]] [[gunner]] [[ArmA:_Actions#GetInTurret|GetInTurret]] [[commander]] [[driver]] [[assignAsCargo]] [[moveInCargo]] [[assignedCommander]] [[assignedDriver]] | ||
}} | }} |
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Returns the soldier assigned to the given vehicle as a gunner.
- Groups:
- Unit ControlObject Manipulation
Syntax
- Syntax:
- assignedGunner vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Object
Examples
- Example 1:
Additional Information
- See also:
- assignAsGunner assignAsTurret assignAsCommander assignAsDriver moveInGunner moveInTurret moveInCommander moveInDriver gunner GetInTurret commander driver assignAsCargo moveInCargo assignedCommander assignedDriver
Notes
-
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