attachedTo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(13 intermediate revisions by the same user not shown) | |||
Line 16: | Line 16: | ||
|r1= [[Object]] - object the given object is attached to | |r1= [[Object]] - object the given object is attached to | ||
|x1= < | |x1= <sqf> | ||
if (isNull attachedTo _obj1) then | |||
};</ | { | ||
hint "_obj1 is not attached to anything."; | |||
}; | |||
</sqf> | |||
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] | |seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] [[detach]] | ||
}} | }} |
Latest revision as of 11:27, 3 September 2024
Description
- Description:
- Returns object the given object is attached to or objNull if the given object is not attached to anything.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedTo obj
- Parameters:
- obj: Object - given object
- Return Value:
- Object - object the given object is attached to
Examples
- Example 1:
Additional Information
- See also:
- attachObject attachTo attachedObjects waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle attachedObject detach
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note