vectorDistanceSqr: Difference between revisions
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|s1= vector1 [[vectorDistanceSqr]] vector2 | |s1= vector1 [[vectorDistanceSqr]] vector2 | ||
|p1= vector1: [[Array]] - vector 3D or 2D ( | |p1= vector1: [[Array]] - vector 3D or 2D ({{GVI|arma3|2.00|size= 0.75}} z coordinate is defaulted to 0) | ||
|p2= vector2: [[Array]] - vector 3D or 2D ( | |p2= vector2: [[Array]] - vector 3D or 2D ({{GVI|arma3|2.00|size= 0.75}} z coordinate is defaulted to 0) | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_distSqr = getPos player vectorDistanceSqr [0,0,2];</sqf> | ||
|seealso= [[vectorAdd]] [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMagnitudeSqr]] [[vectorMultiply]] [[vectorDistance]] [[vectorDir]] | |seealso= [[vectorAdd]] [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMagnitudeSqr]] [[vectorMultiply]] [[vectorDistance]] [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[distanceSqr]] [[vectorNormalized]] [[vectorFromTo]] | ||
}} | }} | ||
{{Note | |||
|user= ffur2007slx2_5 | |||
|timestamp= 20140628085000 | |||
|text= Algorithm: | |||
<sqf> | |||
vector1 = [x1,y1,z1]; | |||
vector2 = [x2,y2,z2]; | |||
< | result = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2; | ||
</sqf> | |||
|game= arma3 | |||
|version= 1.22 | |||
}} |
Latest revision as of 19:14, 16 December 2024
Description
- Description:
- Squared distance between two 3D vectors.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorDistanceSqr vector2
- Parameters:
- vector1: Array - vector 3D or 2D (
2.00 z coordinate is defaulted to 0)
- vector2: Array - vector 3D or 2D (
2.00 z coordinate is defaulted to 0)
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp distanceSqr vectorNormalized vectorFromTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jun 28, 2014 - 08:50 (UTC)
-
Algorithm: