precision: Difference between revisions
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Lou Montana (talk | contribs) (Add more details) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^>]*↵[^>]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|descr= Return the movement precision of the given entity, how is the entity able to be precise when moving to given target. | |descr= Return the movement precision of the given entity, how is the entity able to be precise when moving to given target. | ||
{{Feature|informative|See {{ | {{Feature|informative|See {{Link|CfgVehicles Config Reference#precision}}.}} | ||
|s1= [[precision]] entity | |s1= [[precision]] entity | ||
Line 27: | Line 27: | ||
|r1= [[Number]] - accuracy in metres | |r1= [[Number]] - accuracy in metres | ||
|x1= <sqf>// used in formationCDanger.fsm | |x1= <sqf> | ||
if (getPosATL _this distance _dangerPos <= precision _this) then { /* ... */ };</sqf> | // used in formationCDanger.fsm | ||
if (getPosATL _this distance _dangerPos <= precision _this) then { /* ... */ }; | |||
</sqf> | |||
|seealso= [[visiblePositionASL]] | |seealso= [[visiblePositionASL]] | ||
}} | }} |
Latest revision as of 19:46, 3 September 2024
Description
- Description:
- Return the movement precision of the given entity, how is the entity able to be precise when moving to given target.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
- See also:
- visiblePositionASL
Notes
-
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Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation