unitTurret: Difference between revisions

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|p2= gunner: [[Object]]
|p2= gunner: [[Object]]


|r1= [[Array]] - turret path.
|r1= [[Array]] format [[Turret Path]]
{{hl|[-1]}} is returned if the [[gunner]] is also the [[driver]].
- {{hl|[-1]}} is returned if the [[gunner]] is also the [[driver]].
When no units are in any of vehicle's turret, empty array {{hl|[]}} is returned.
When no units are in any of vehicle's turret, empty array {{hl|[]}} is returned.



Latest revision as of 10:10, 28 September 2023

Hover & click on the images for description

Description

Description:
Returns the turret path the given vehicle's gunner is in. To get the turret's unit see turretUnit.
Groups:
Turrets

Syntax

Syntax:
vehicle unitTurret gunner
Parameters:
vehicle: Object
gunner: Object
Return Value:
Array format Turret Path - [-1] is returned if the gunner is also the driver. When no units are in any of vehicle's turret, empty array [] is returned.

Examples

Example 1:
_vehicle unitTurret _gunner;
Example 2:
vehicle player unitTurret player;

Additional Information

See also:
turretUnit driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut

Notes

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