unitTurret: Difference between revisions
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|p2= gunner: [[Object]] | |p2= gunner: [[Object]] | ||
|r1= [[Array]] - | |r1= [[Array]] format [[Turret Path]] | ||
{{hl|[-1]}} is returned if the [[gunner]] is also the [[driver]]. | - {{hl|[-1]}} is returned if the [[gunner]] is also the [[driver]]. | ||
When no units are in any of vehicle's turret, empty array {{hl|[]}} is returned. | When no units are in any of vehicle's turret, empty array {{hl|[]}} is returned. | ||
Latest revision as of 10:10, 28 September 2023
Description
- Description:
- Returns the turret path the given vehicle's gunner is in. To get the turret's unit see turretUnit.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle unitTurret gunner
- Parameters:
- vehicle: Object
- gunner: Object
- Return Value:
- Array format Turret Path - [-1] is returned if the gunner is also the driver. When no units are in any of vehicle's turret, empty array [] is returned.
Examples
- Example 1:
- _vehicle unitTurret _gunner;
- Example 2:
Additional Information
- See also:
- turretUnit driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut
Notes
-
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