scriptName: Difference between revisions

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(add. ArmA2 classification)
 
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(72 intermediate revisions by 9 users not shown)
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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Program Flow
 
|descr= Assign a user friendly name to the [[Script Handle|VM script]] this command is executed from.
{{Feature|important|Once a name is assigned, it cannot be changed.}}
 
|s1= [[scriptName]] name
 
|p1= name: [[String]]
 
|r1= [[Nothing]]
 
|x1= <sqf>scriptName "leetScript.sqf";</sqf>
 
|x2= <sqf>scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];</sqf>
 
|seealso= [[spawn]] [[execVM]] [[scriptDone]]
}}
 
{{Note
|user= PhilippRauch
|timestamp= 20090613173900
|text= [[scriptName]] is good when you want to load the handle of some spawn or call with some name:
<sqf>
example_scripthandle = 0 spawn {
scriptName "Example";
systemChat str example_scripthandle; // System: Example
}
</sqf>
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Assign a user friendly name to the VM script this command is executed from.
Once a name is assigned, it cannot be changed.
Groups:
Program Flow

Syntax

Syntax:
scriptName name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scriptName "leetScript.sqf";
Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)", _this];

Additional Information

See also:
spawn execVM scriptDone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
PhilippRauch - c
Posted on Jun 13, 2009 - 17:39 (UTC)
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = 0 spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }