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Killzone Kid (talk | contribs) (example, see also) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.14 | |||
| | |arg= global | ||
| | |gr1= Object Manipulation | ||
| | |descr= Returns object the given object is attached to or [[objNull]] if the given object is not attached to anything. | ||
| | |s1= [[attachedTo]] obj | ||
| [[ | |p1= obj: [[Object]] - given object | ||
|r1= [[Object]] - object the given object is attached to | |||
|x1= < | |x1= <sqf> | ||
if (isNull attachedTo _obj1) then | |||
} | { | ||
hint "_obj1 is not attached to anything."; | |||
}; | |||
</sqf> | |||
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] [[detach]] | |||
| [[attachTo]] | |||
}} | }} | ||
Latest revision as of 11:27, 3 September 2024
Description
- Description:
- Returns object the given object is attached to or objNull if the given object is not attached to anything.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedTo obj
- Parameters:
- obj: Object - given object
- Return Value:
- Object - object the given object is attached to
Examples
- Example 1:
Additional Information
- See also:
- attachObject attachTo attachedObjects waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle attachedObject detach
Notes
-
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