vectorDistance: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.22


|1.22|= Game version
|gr2= Math - Vectors


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|descr= Returns {{Link|https://en.wikipedia.org/wiki/Euclidean_distance|Euclidean distance}} between two points.


| Distance between two 3D vectors. |= Description
|s1= point1 [[vectorDistance]] point2
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| '''vectorDistance''' [vector1,vector2] |= Syntax
|p1= point1: [[Position#Introduction|Position3D]] or [[Position#Introduction|Position2D]] - (since {{GVI|arma3|2.00}}, z coordinate is defaulted to 0)


|p1= [vector1,vector2]: [[Array]] |= Parameter 1
|p2= point2: [[Position#Introduction|Position3D]] or [[Position#Introduction|Position2D]] - (since {{GVI|arma3|2.00}}, z coordinate is defaulted to 0)


|p2= vector1: [[Array]] |= Parameter 2
|r1= [[Number]]


|p3= vector2: [[Array]] |= Parameter 3
|x1= <sqf>_euclideanDist = getPosASL player vectorDistance [0,0,0];</sqf>


| [[Array]] |= Return value
|x2= <sqf>
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(getPosASL _a) vectorDistance (getPosASL _b);
 
// same as
|x1= <code>_dist = vectorDistance [getPos player, [0,0,2<nowiki>]]</nowiki></code> |= Example 1
(getPosATL _a) distance (getPosATL _b);
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</sqf>
 
| [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistanceSqr]] |= See also


|seealso= [[vectorAdd]] [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMagnitudeSqr]] [[vectorMultiply]] [[vectorDistanceSqr]] [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[distance]] [[vectorNormalized]] [[vectorFromTo]] [[distance2D]] [[matrixMultiply]] [[matrixTranspose]]
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dt></dt>
<dd class="notedate">Posted on 28 Jun, 2014</dd>
<dt class="note">[[User:ffur2007slx2_5| ffur2007slx2_5]]</dt>
<dd class="note">
{{GVI|arma3|1.22}} Algorithm:
<sqf>
Vector1 = [x1,y1,z1];
Vector2 = [x2,y2,z2];
Result = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2);
</sqf>
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns Euclidean distance between two points.
Groups:
Math - Vectors

Syntax

Syntax:
point1 vectorDistance point2
Parameters:
point1: Position3D or Position2D - (since Arma 3 logo black.png2.00, z coordinate is defaulted to 0)
point2: Position3D or Position2D - (since Arma 3 logo black.png2.00, z coordinate is defaulted to 0)
Return Value:
Number

Examples

Example 1:
_euclideanDist = getPosASL player vectorDistance [0,0,0];
Example 2:
(getPosASL _a) vectorDistance (getPosASL _b); // same as (getPosATL _a) distance (getPosATL _b);

Additional Information

See also:
vectorAdd vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp distance vectorNormalized vectorFromTo distance2D matrixMultiply matrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 28 Jun, 2014
ffur2007slx2_5
Arma 3 logo black.png1.22 Algorithm:
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2);