BIS fnc strategicMapOpen: Difference between revisions
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*5: [[String]] - Path to overview image | *5: [[String]] - Path to overview image | ||
*6: [[Number]] - Size multiplier for overview image | *6: [[Number]] - Size multiplier for overview image | ||
*7: [[Array]] - | *7: [[Array]] - Parameters for on-click action. Can be accessed in code with {{Inline code|_this # 9}}|= Parameter 3 | ||
|p4= listORBAT: [[Array]] - List of ORBAT, each [[Array]] in format: | |p4= listORBAT: [[Array]] - List of ORBAT, each [[Array]] in format: |
Revision as of 12:22, 27 May 2018
Description
- Description:
- Creates a strategic map.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [display,pos,listMissions,listORBAT,listMarkers,listImages,weather,night,scale,simulation,label,missionName,missionIcon] call BIS_fnc_StrategicMapOpen
- Parameters:
- display: Display - Parent display. When empty, mission display is used.
- pos: Position - Default view position in format [x,y,y] or [x,y]
- listMissions: Array - List of missions, each Array in format:
- 0: Position - 2D or 3D position of mission
- 1: Code - Expression executed when user clicks on mission icon
- 2: String - Mission name
- 3: String - Short description
- 4: String - Name of mission's player
- 5: String - Path to overview image
- 6: Number - Size multiplier for overview image
- 7: Array - Parameters for on-click action. Can be accessed in code with
_this # 9
- listORBAT: Array - List of ORBAT, each Array in format:
- listMarkers: Array of strings - List of markers revealed in strategic map (will be hidden when map is closed)
- listImages: Array - List of custom images, each Array in format:
- weather: Number - Overcast, from 0 - 1, where 1 means cloudy weather
- night: Boolean - True for night version of strategic map (darker with blue tone)
- scale: Number - Default map scale coeficient (1 is automatic scale)
- simulation: Boolean] - (Optional, default false True to enable simulation while the map is opened
- label: String - (Optional, default "Select a mission") Bottom bar action label text
- missionName: Boolean - (Optional, default true) True to show icon label as a mission name
- missionIcon: String - (Optional, default "\A3\Ui_f\data\Map\GroupIcons\badge_rotate_%1_gs.paa") Path to mission icon texture
- %1 - Aanimation frame from 0-6 (optional)
- %2 - Index from 1-9 (optional)
- Return Value:
- Display - RscDisplayStrategicMap
Examples
- Example 1:
[ findDisplay 46, [2000,2000,0], [ [ [2000,2000,0], {systemChat format ["%1",name ((_this # 9) # 0)]}, "1st Mission", "This is mission one", "Name of mission's player", "\A3\Data_F_Exp\Logos\arma3_exp_icon_ca.paa", 1.5, [ player ] ], [ [1000,1000,0], {systemChat format ["%1",name ((_this # 9) # 0)]}, "2nd Mission", "This is mission two", "Name of mission's player", "\A3\Data_F_Argo\Logos\arma3_argo_logoTitle_ca.paa", 1.5, [ player ] ] ], [ [ [3000,3000,0], configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1_2", configFile >> "CfgORBAT" >> "BIS" >> "B_1", [], 10 ] ], [ "marker_1", "marker_2" ], [ [ "\A3\Ui_f\data\Logos\arma3_white_ca.paa", [0,0,0,1], [4000,4000,0], 8, 8, 0, "Arma 3 Logo", true ] ], 0, false, 1, true, "Strategic Map Example", false, "\A3\Ui_f\data\Logos\arma3_white_ca.paa" ] call BIS_fnc_StrategicMapOpen;
Additional Information
- See also:
- ORBAT ViewerBIS_fnc_ORBATAddGroupOverlayBIS_fnc_ORBATAnimateBIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATOpenBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltipBIS_fnc_StrategicMapMouseButtonClickBIS_fnc_StrategicMapAnimate
Notes
-
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