getHit: Difference between revisions

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m (template:command argument fix)
Line 13: Line 13:
| vehicle '''getHit''' selection |= Syntax
| vehicle '''getHit''' selection |= Syntax


|p1= vehicle : [[Object]] - vehicle to be queried |= PARAMETER1
|p1= vehicle : [[Object]] - vehicle to be queried |PARAMETER1=
|p2= selection: [[String]] - selection part name |= PARAMETER2
|p2= selection: [[String]] - selection part name |PARAMETER2=  


| [[Number]] or [[Nothing]] when invalid input is given|= RETURNVALUE
| [[Number]] or [[Nothing]] when invalid input is given|RETURNVALUE=  




|x1= <code>[[player]] [[getHit]] "head";</code> |= EXAMPLE1
|x1= <code>[[player]] [[getHit]] "head";</code> |EXAMPLE1=


|x2= <code>_car [[getHit]] "motor";</code> |= EXAMPLE2
|x2= <code>_car [[getHit]] "motor";</code> |EXAMPLE2=


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| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]|= SEEALSO
| [[setHit]], [[getHitPointDamage]], [[setHitPointDamage]], [[setDamage]], [[damage]], [[getHitIndex]], [[setHitIndex]]|SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 10:31, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage only argument is selection part instead of hit point. Note: Some part names are in Czech; see translation table.
Groups:
Uncategorised

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number or Nothing when invalid input is given

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHitgetHitPointDamagesetHitPointDamagesetDamagedamagegetHitIndexsetHitIndex

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 11, 2018 - 19:39 (UTC)
HazJ
This command is now available in ArmA 2. As of 1.64 EOL patch.