unitAddons: Difference between revisions
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| Returns list with addons the unit belongs to. |= | | Returns list with addons the unit belongs to. |DESCRIPTION= | ||
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| '''unitAddons''' className |= | | '''unitAddons''' className |SYNTAX= | ||
|p1= className: [[String]] - class name of a unit/vehicle or object |PARAMETER1= | |p1= className: [[String]] - class name of a unit/vehicle or object |PARAMETER1= |
Revision as of 14:50, 7 April 2019
Description
- Description:
- Returns list with addons the unit belongs to.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitAddons className
- Parameters:
- className: String - class name of a unit/vehicle or object
- Return Value:
- Array - addon names
Examples
- Example 1:
hint str unitAddons typeOf player; //["A3_Characters_F_BLUFOR"]
Additional Information
- See also:
- activateAddons
Notes
-
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Notes
- Posted on Mar 31, 2014 - 23:38
- ffur2007slx2_5
-
1. (A3 1.14) Old BIS function BIS_fnc_unitAddon has been deprecated, please always use unitAddons instead.
hint str ([player] call BIS_fnc_unitAddon) // same as unitAddons (typeOf player)
2. To return the addon that a weapon belongs to, use BIS_fnc_weaponAddon instead. E.g.((primaryWeapon player) call BIS_fnc_weaponAddon); //return: "A3_Weapons_F_Rifles_Khaybar"