all3DENEntities: Difference between revisions
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|x1= <code>[[systemChat]] [[str]] [[all3DENEntities]];</code>|EXAMPLE1= | |x1= <code>[[systemChat]] [[str]] [[all3DENEntities]];</code>|EXAMPLE1= | ||
|x2= <code>[[all3DENEntities]] [[params]] ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]</code>|EXAMPLE2= | |||
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Revision as of 16:31, 29 May 2019
Description
- Description:
- Returns an array of all currently placed Eden Editor entities, including groups, waypoints, and markers in following format:
[objects, groups, triggers, systems, waypoints, markers, layers, comments]
- Groups:
- Uncategorised
Syntax
- Syntax:
- all3DENEntities
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
systemChat str all3DENEntities;
- Example 2:
all3DENEntities params ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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Notes